Add orx-poisson-fill
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55
orx-poisson-fill/src/main/kotlin/PoissonBlender.kt
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55
orx-poisson-fill/src/main/kotlin/PoissonBlender.kt
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package org.openrndr.poissonfill
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import org.openrndr.draw.*
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import org.openrndr.filter.blend.subtract
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import org.openrndr.resourceUrl
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internal class BlendBoundary : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/poisson/blend-boundary.frag")))
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class AlphaToBitmap : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/poisson/alpha-to-bitmap.frag")))
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internal class BlendCombine : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/poisson/blend-combine.frag"))) {
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var softMaskGain: Double by parameters
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init {
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softMaskGain = 1.0
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}
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}
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internal class Clamp : Filter(filterShaderFromUrl(resourceUrl("/shaders/gl3/poisson/clamp.frag"))) {
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var minValue: Double by parameters
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var maxValue: Double by parameters
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}
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class PoissonBlender(width: Int, height: Int, type: ColorType = ColorType.FLOAT32) {
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private val pyramid = ConvolutionPyramid(width, height, 0, type = type)
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private val preprocess = colorBuffer(width, height, type = type)
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private val combined = colorBuffer(width, height, type = type)
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private val fillBoundary = BlendBoundary()
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private val fillCombine = BlendCombine()
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private val difference = colorBuffer(width, height, type = type)
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private val h1 = floatArrayOf(0.1507146f, 0.6835785f, 1.0334191f, 0.6836f, 0.1507f)
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private val h2 = 0.0269546f
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private val g = floatArrayOf(0.0311849f, 0.7752854f, 0.0311849f)
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private val clamp = Clamp()
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init {
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pyramid.h1 = h1
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pyramid.g = g
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pyramid.h2 = h2
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}
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fun process(target: ColorBuffer, source: ColorBuffer, mask: ColorBuffer,
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softMask: ColorBuffer = mask, softMaskGain: Double = 1.0): ColorBuffer {
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subtract.apply(arrayOf(target, source), difference)
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clamp.minValue = -0.50
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clamp.maxValue = 0.50
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fillBoundary.apply(arrayOf(difference, mask), preprocess)
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val result = pyramid.process(preprocess)
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fillCombine.softMaskGain = softMaskGain
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fillCombine.apply(arrayOf(result, target, source, mask, softMask), arrayOf(combined))
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return combined
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}
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}
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