Bump to OPENRNDR 0.3.44-rc.11, add colorSequence
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@@ -39,7 +39,7 @@ fun main() = application {
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for (x in -1..1) {
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drawer.stroke = ColorRGBa.RED.toHSVa()
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.shiftHue(0.0 + simplex(500+x+y,seconds)*5.0)
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.scaleValue(0.5 + 0.5 * simplex(300+x+y,seconds*4.0).absoluteValue)
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.shade(0.5 + 0.5 * simplex(300+x+y,seconds*4.0).absoluteValue)
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.toRGBa()
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val r = simplex(400+x+y, seconds) * 150.0 + 150.0
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drawer.circle(width / 2.0 + x * 100.0, height / 2.0 + y * 100.0, r)
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