[openrndr-demos] Add DemoTessShader03

This commit is contained in:
Edwin Jakobs
2020-07-18 14:08:21 +02:00
parent 239969feb1
commit 1683154676
8 changed files with 214 additions and 3 deletions

View File

@@ -2,6 +2,7 @@
layout(vertices = 4) out; // 4 points per patch
uniform int resolution;
in vec3 va_position[];
@@ -11,6 +12,6 @@ void main() {
cva_position[gl_InvocationID] = va_position[gl_InvocationID];
if(gl_InvocationID == 0) { // levels only need to be set once per patch
gl_TessLevelOuter[0] = 1; // we're only tessellating one line
gl_TessLevelOuter[1] = 4; // tessellate the line into 100 segments
gl_TessLevelOuter[1] = resolution; // tessellate the line into 100 segments
}
}