[orx-shapes] Add generated and verified documentation
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@@ -5,6 +5,14 @@ import org.openrndr.math.Matrix44
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import org.openrndr.math.Vector3
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import org.openrndr.shape.Path3D
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/**
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* Generates a list of frame transformation matrices along a 3D path using parallel transport.
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*
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* @param ascendingTs a list of increasing parameter values that define positions along the path.
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* @param up0 the initial up vector, used to determine the orientation of frames; must not have zero or NaN length.
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* @param analyticalDirections a flag indicating whether to use analytically calculated directions along the path.
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* @return a list of 4x4 transformation matrices representing the frames at the specified path positions.
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*/
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fun Path3D.frames(ascendingTs: List<Double>, up0: Vector3, analyticalDirections: Boolean) : List<Matrix44> {
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val positions = ascendingTs.map { this.position(it) }
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val directions = if (analyticalDirections) ascendingTs.map { this.direction(it) } else emptyList()
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@@ -12,6 +20,15 @@ fun Path3D.frames(ascendingTs: List<Double>, up0: Vector3, analyticalDirections:
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return frames(positions, directions, up0)
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}
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/**
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* Computes a list of frame transformation matrices along a 3D rectified path using parallel transport.
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*
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* @param ascendingTs a list of increasing parameter values that define positions along the path.
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* @param up0 the initial up vector, which determines the initial orientation of the frames.
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* @param analyticalDirections whether to calculate direction vectors analytically;
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* if false, this will use an empty list as directions.
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* @return a list of 4x4 transformation matrices representing frames at the specified positions on the path.
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*/
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fun RectifiedPath3D.frames(ascendingTs: List<Double>, up0: Vector3, analyticalDirections: Boolean = true) : List<Matrix44> {
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val positions = ascendingTs.map { this.position(it) }
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val directions = if (analyticalDirections) ascendingTs.map { this.direction(it) } else emptyList()
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