MultipleKinectsDemo supports camera and mirror toggling
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@@ -23,5 +23,11 @@ fun main() = application {
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drawer.image(depthCamera1.currentFrame)
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drawer.image(depthCamera1.currentFrame)
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drawer.image(depthCamera2.currentFrame, depthCamera1.width.toDouble(), 0.0)
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drawer.image(depthCamera2.currentFrame, depthCamera1.width.toDouble(), 0.0)
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}
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}
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keyboard.keyDown.listen { keyEvent ->
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if (keyEvent.name == "1") {depthCamera1.enabled = !depthCamera1.enabled }
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if (keyEvent.name == "2") {depthCamera2.enabled = !depthCamera2.enabled }
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if (keyEvent.name == "q") {depthCamera1.mirror = !depthCamera1.mirror }
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if (keyEvent.name == "w") {depthCamera2.mirror = !depthCamera2.mirror }
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}
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}
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}
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}
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}
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