[orx-fx, orx-jumpflood] Match changes to Filter
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@@ -11,6 +11,7 @@ import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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/**
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* Approximate separated Gaussian blur
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@@ -50,7 +51,7 @@ class ApproximateGaussianBlur : Filter1to1(mppFilterShader(fx_approximate_gaussi
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sigma = 1.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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val intermediateDescription = ColorBufferDescription(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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val intermediate = intermediateCache.getOrPut(intermediateDescription) {
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colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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@@ -58,10 +59,10 @@ class ApproximateGaussianBlur : Filter1to1(mppFilterShader(fx_approximate_gaussi
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intermediate.let {
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parameters["blurDirection"] = Vector2(1.0, 0.0)
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super.apply(source, arrayOf(it))
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super.apply(source, arrayOf(it), clip)
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parameters["blurDirection"] = Vector2(0.0, 1.0)
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super.apply(arrayOf(it), target)
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super.apply(arrayOf(it), target, clip)
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}
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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@Description("Bloom")
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class Bloom(blur: Filter = ApproximateGaussianBlur()) : Filter1to1(mppFilterShader(fx_bloom, "bloom")) {
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@@ -51,7 +52,7 @@ class Bloom(blur: Filter = ApproximateGaussianBlur()) : Filter1to1(mppFilterShad
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private val blendAdd = Add()
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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val src = source[0]
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val dest = target[0]
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@@ -81,7 +82,7 @@ class Bloom(blur: Filter = ApproximateGaussianBlur()) : Filter1to1(mppFilterShad
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blur.apply(bufferCurrA, bufferNextB)
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blendAdd.apply(arrayOf(bufferNextA, bufferNextB), bufferNextA)
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} else {
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super.apply(arrayOf(src, bufferCurrA), target)
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super.apply(arrayOf(src, bufferCurrA), target, clip)
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}
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}
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}
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@@ -10,6 +10,7 @@ import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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/**
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* BoxBlur implemented as a separable filter
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@@ -45,7 +46,7 @@ class BoxBlur : Filter1to1(mppFilterShader(fx_box_blur,"box-blur")) {
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gain = 1.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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val intermediateDescription = ColorBufferDescription(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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val intermediate = intermediateCache.getOrPut(intermediateDescription) {
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colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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@@ -55,10 +56,10 @@ class BoxBlur : Filter1to1(mppFilterShader(fx_box_blur,"box-blur")) {
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parameters["wrapY"] = false
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intermediate.let {
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parameters["blurDirection"] = Vector2(1.0, 0.0)
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super.apply(source, arrayOf(it))
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super.apply(source, arrayOf(it), clip)
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parameters["blurDirection"] = Vector2(0.0, 1.0)
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super.apply(arrayOf(it), target)
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super.apply(arrayOf(it), target, clip)
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}
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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/**
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* Directional blur filter. Takes source image and direction buffer inputs
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@@ -56,9 +57,9 @@ class DirectionalBlur : Filter2to1(mppFilterShader(fx_directional_blur, "directi
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centerWindow = false
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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parameters["wrapX"] = false
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parameters["wrapY"] = false
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.fx_frame_blur
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.shape.Rectangle
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@Description("Frame blur")
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class FrameBlur(val colorType: ColorType = ColorType.FLOAT16) :
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@@ -22,7 +23,8 @@ class FrameBlur(val colorType: ColorType = ColorType.FLOAT16) :
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blend = 0.5
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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if (source.isNotEmpty() && target.isNotEmpty()) {
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intermediate?.let {
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if (it.isEquivalentTo(target[0], ignoreFormat = true, ignoreLevels = true)) {
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@@ -36,7 +38,7 @@ class FrameBlur(val colorType: ColorType = ColorType.FLOAT16) :
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intermediate?.fill(ColorRGBa.TRANSPARENT)
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}
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super.apply(arrayOf(source[0], intermediate!!), arrayOf(intermediate!!))
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super.apply(arrayOf(source[0], intermediate!!), arrayOf(intermediate!!), clip)
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intermediate!!.copyTo(target[0])
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}
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}
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@@ -7,6 +7,7 @@ import org.openrndr.extra.fx.fx_laser_blur
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.*
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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import kotlin.math.pow
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private class LaserBlurPass : Filter(mppFilterShader(fx_laser_blur, "laser-blur")) {
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@@ -76,8 +77,7 @@ class LaserBlur : Filter1to1() {
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val intermediates = mutableListOf<ColorBuffer>()
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip:Rectangle?) {
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pass.center = center
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pass.radius = radius
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pass.amp0 = amp0
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@@ -101,18 +101,18 @@ class LaserBlur : Filter1to1() {
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pass.linearInput = linearInput
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pass.linearOutput = true
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pass.apply(source[0], intermediates[0])
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pass.apply(source[0], intermediates[0], clip)
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for (i in 0 until passes - 1) {
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pass.linearInput = true
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pass.linearOutput = true
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pass.radius = 1.0 + pow(exp, i + 1.0) * radius //(1.0 + simplex(0, phase + i)) / 2.0
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pass.apply(intermediates[i % 2], intermediates[(i + 1) % 2])
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pass.apply(intermediates[i % 2], intermediates[(i + 1) % 2], clip)
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}
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pass.radius = 1.0 + pow(exp, (passes) * 1.0) * radius
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pass.linearInput = true
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pass.linearOutput = linearOutput
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pass.apply(intermediates[(passes + 1) % 2], target[0])
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pass.apply(intermediates[(passes + 1) % 2], target[0], clip)
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}
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}
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@@ -12,6 +12,7 @@ import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.math.Vector2
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import org.openrndr.math.asRadians
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import org.openrndr.shape.Rectangle
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import kotlin.math.cos
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import kotlin.math.sin
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@@ -60,8 +61,8 @@ class LineBlur : Filter1to1(mppFilterShader(fx_box_blur, "line-blur")) {
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wrapY = false
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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parameters["blurDirection"] = Vector2(cos(blurAngle.asRadians), sin(blurAngle.asRadians))
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -14,6 +14,7 @@ import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.filter.color.delinearize
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import org.openrndr.filter.color.linearize
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import org.openrndr.shape.Rectangle
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class BloomDownscale : Filter(mppFilterShader(fx_bloom_downscale,"bloom-downscale"))
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@@ -76,7 +77,8 @@ open class MipBloom<T : Filter>(val blur: T) : Filter1to1(mppFilterShader(fx_blo
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val downScale = BloomDownscale()
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val combine = BloomCombine()
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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sourceCopy?.let {
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if (!it.isEquivalentTo(source[0], ignoreType = true)) {
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it.destroy()
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@@ -106,26 +108,26 @@ open class MipBloom<T : Filter>(val blur: T) : Filter1to1(mppFilterShader(fx_blo
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if (sRGB) {
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linearize.apply(sourceCopy!!, sourceCopy!!)
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linearize.apply(sourceCopy!!, sourceCopy!!, clip)
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}
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upscale.noiseGain = noiseGain
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upscale.noiseSeed = noiseSeed
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downScale.apply(sourceCopy!!, intermediates[0])
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blur.apply(intermediates[0], intermediates[0])
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downScale.apply(sourceCopy!!, intermediates[0], clip)
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blur.apply(intermediates[0], intermediates[0], clip)
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for (pass in 1 until passes) {
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downScale.apply(intermediates[pass - 1], intermediates[pass])
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blur.apply(intermediates[pass], intermediates[pass])
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downScale.apply(intermediates[pass - 1], intermediates[pass], clip)
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blur.apply(intermediates[pass], intermediates[pass], clip)
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}
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upscale.apply(intermediates.toTypedArray(), arrayOf(target[0]))
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upscale.apply(intermediates.toTypedArray(), arrayOf(target[0]), clip)
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combine.gain = gain
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combine.pregain = pregain
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combine.apply(arrayOf(sourceCopy!!, target[0]), target)
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combine.apply(arrayOf(sourceCopy!!, target[0]), target, clip)
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if (sRGB) {
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delinearize.apply(target[0], target[0])
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delinearize.apply(target[0], target[0], clip)
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}
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}
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}
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@@ -145,10 +147,10 @@ class HashBloom : MipBloom<HashBlur>(blur = HashBlur()) {
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@IntParameter("number of samples", 1, 100)
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var samples: Int = 30
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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blur.radius = radius
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blur.samples = samples
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -166,9 +168,9 @@ class GaussianBloom : MipBloom<GaussianBlur>(blur = GaussianBlur()) {
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@DoubleParameter("kernel sigma", 0.0, 25.0)
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var sigma: Double = 1.0
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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blur.window = window
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blur.sigma = sigma
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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@Description("Zoom Blur")
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class ZoomBlur : Filter1to1(mppFilterShader(fx_zoom_blur, "zoom-blur")) {
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@@ -23,7 +24,8 @@ class ZoomBlur : Filter1to1(mppFilterShader(fx_zoom_blur, "zoom-blur")) {
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private var intermediate: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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intermediate?.let {
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if (it.width != target[0].width || it.height != target[0].height) {
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intermediate = null
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@@ -37,9 +39,7 @@ class ZoomBlur : Filter1to1(mppFilterShader(fx_zoom_blur, "zoom-blur")) {
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intermediate?.let {
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parameters["dimensions"] = Vector2(it.effectiveWidth.toDouble(), it.effectiveHeight.toDouble())
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super.apply(source, arrayOf(it))
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super.apply(source, arrayOf(it), clip)
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it.copyTo(target[0])
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}
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}
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