[orx-fx, orx-jumpflood] Match changes to Filter
This commit is contained in:
@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.shape.Rectangle
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@Description("Block repeat")
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class BlockRepeat : Filter1to1(mppFilterShader(fx_block_repeat, "block-repeat")) {
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@@ -38,12 +39,12 @@ class BlockRepeat : Filter1to1(mppFilterShader(fx_block_repeat, "block-repeat"))
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@BooleanParameter("bicubic filtering")
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var bicubicFiltering: Boolean by parameters
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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init {
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector3
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import org.openrndr.shape.Rectangle
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@Description("Displace blend")
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class DisplaceBlend : Filter2to1(mppFilterShader(fx_displace_blend, "displace-blend")) {
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@@ -42,7 +43,8 @@ class DisplaceBlend : Filter2to1(mppFilterShader(fx_displace_blend, "displace-bl
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var bicubicFiltering = true
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private var intermediate: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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if (source.size >= 2) {
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if (target[0] === source[0] || target[0] === source[1]) {
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if (intermediate == null) {
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@@ -53,7 +55,7 @@ class DisplaceBlend : Filter2to1(mppFilterShader(fx_displace_blend, "displace-bl
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, arrayOf(intermediate ?: target[0]))
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super.apply(source, arrayOf(intermediate ?: target[0]), clip)
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intermediate?.copyTo(target[0])
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}
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}
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@@ -7,6 +7,7 @@ import org.openrndr.extra.fx.fx_fisheye
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.shape.Rectangle
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@Description("Fisheye")
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class Fisheye : Filter1to1(mppFilterShader(fx_fisheye, "fisheye")) {
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@@ -30,11 +31,11 @@ class Fisheye : Filter1to1(mppFilterShader(fx_fisheye, "fisheye")) {
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -4,6 +4,7 @@ import org.openrndr.draw.*
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import org.openrndr.extra.fx.fx_fluid_distort
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import org.openrndr.extra.fx.fx_uvmap
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.shape.Rectangle
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import kotlin.math.cos
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private class UVMap: Filter( mppFilterShader(fx_uvmap, "uvmap"))
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@@ -28,8 +29,8 @@ class FluidDistort : Filter1to1() {
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private var buffer0: ColorBuffer? = null
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private var buffer1: ColorBuffer? = null
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private var index = 0
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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distort.blend = blend
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distort.random = cos(index*0.5)*0.5+0.5
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@@ -51,12 +52,12 @@ class FluidDistort : Filter1to1() {
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buffer1 = target[0].createEquivalent()
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}
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val buffers = arrayOf(buffer0!!, buffer1!!)
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distort.apply(buffers[index%2], buffers[(index+1)%2])
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distort.apply(buffers[index%2], buffers[(index+1)%2], clip)
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if (!outputUV) {
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uvmap.apply(arrayOf(buffers[(index + 1) % 2], source[0]), target[0])
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uvmap.apply(arrayOf(buffers[(index + 1) % 2], source[0]), target[0], clip)
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} else {
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buffers[(index+1)%2].copyTo(target[0])
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buffers[(index+1)%2]. copyTo(target[0])
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}
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index++
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blend = 0.0
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@@ -9,6 +9,7 @@ import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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@Description("Lenses")
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class Lenses : Filter1to1(mppFilterShader(fx_lenses, "block-repeat")) {
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@@ -30,12 +31,12 @@ class Lenses : Filter1to1(mppFilterShader(fx_lenses, "block-repeat")) {
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@BooleanParameter("bicubic filtering")
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var bicubicFiltering: Boolean by parameters
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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init {
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@@ -10,6 +10,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector3
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import org.openrndr.math.transforms.transform
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import org.openrndr.shape.Rectangle
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@Description("Perspective plane")
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class PerspectivePlane : Filter1to1(mppFilterShader(fx_perspective_plane, "perspective-plane")) {
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@@ -43,7 +44,7 @@ class PerspectivePlane : Filter1to1(mppFilterShader(fx_perspective_plane, "persp
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tile = false
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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source[0].wrapU = WrapMode.REPEAT
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@@ -55,6 +56,6 @@ class PerspectivePlane : Filter1to1(mppFilterShader(fx_perspective_plane, "persp
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rotate(Vector3.UNIT_Y, planeYaw)
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rotate(Vector3.UNIT_Z, planeRoll)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.*
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import org.openrndr.math.Vector2
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import org.openrndr.math.Vector3
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import org.openrndr.shape.Rectangle
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@Description("Perturb")
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class Perturb : Filter1to1(mppFilterShader(fx_perturb, "perturb")) {
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@@ -71,11 +72,11 @@ class Perturb : Filter1to1(mppFilterShader(fx_perturb, "perturb")) {
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.Vector2Parameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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@Description("Polar to rectangular")
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class PolarToRectangular : Filter1to1(mppFilterShader(fx_polar_to_rectangular, "polar-to-rectangular")) {
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@@ -21,11 +22,11 @@ class PolarToRectangular : Filter1to1(mppFilterShader(fx_polar_to_rectangular, "
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.Vector2Parameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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import kotlin.math.log
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@Description("Rectangular to polar")
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@@ -23,11 +24,11 @@ class RectangularToPolar : Filter1to1(mppFilterShader(fx_rectangular_to_polar, "
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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@Description("Stack repeat")
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class StackRepeat : Filter1to1(mppFilterShader(fx_stack_repeat, "stack-repeat")) {
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@@ -43,11 +44,11 @@ class StackRepeat : Filter1to1(mppFilterShader(fx_stack_repeat, "stack-repeat"))
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -7,6 +7,7 @@ import org.openrndr.extra.fx.fx_stretch_waves
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.shape.Rectangle
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@Description("Stretch waves")
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class StretchWaves : Filter1to1(mppFilterShader(fx_stretch_waves, "stretch-waves")) {
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@@ -34,11 +35,11 @@ class StretchWaves : Filter1to1(mppFilterShader(fx_stretch_waves, "stretch-waves
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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@Description("Tiles")
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class Tiles : Filter1to1(mppFilterShader(fx_tiles, "tiles")) {
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@@ -27,11 +28,11 @@ class Tiles : Filter1to1(mppFilterShader(fx_tiles, "tiles")) {
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}
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var bicubicFiltering = false
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.shape.Rectangle
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@Description("Horizontal wave")
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class HorizontalWave : Filter1to1(mppFilterShader(fx_horizontal_wave, "horizontal-wave")) {
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@@ -32,12 +33,12 @@ class HorizontalWave : Filter1to1(mppFilterShader(fx_horizontal_wave, "horizonta
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -63,11 +64,11 @@ class VerticalWave : Filter1to1(mppFilterShader(fx_vertical_wave, "vertical-wave
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}
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var bicubicFiltering = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (bicubicFiltering && source.isNotEmpty()) {
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source[0].generateMipmaps()
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source[0].filter(MinifyingFilter.LINEAR_MIPMAP_LINEAR, MagnifyingFilter.LINEAR)
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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