[orx-fx, orx-jumpflood] Match changes to Filter
This commit is contained in:
@@ -7,6 +7,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.IntRectangle
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import org.openrndr.shape.Rectangle
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import kotlin.math.ceil
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import kotlin.math.log2
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import kotlin.math.max
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@@ -40,7 +41,8 @@ class ClusteredField(decodeMode: DecodeMode = DecodeMode.DIRECTION,
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private var fit: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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val advisedWidth = 2.0.pow(ceil(log2(source[0].effectiveWidth.toDouble()))).toInt()
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val advisedHeight = 2.0.pow(ceil(log2(source[0].effectiveHeight.toDouble()))).toInt()
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val advisedSize = max(advisedWidth, advisedHeight)
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@@ -98,7 +100,7 @@ class ClusteredField(decodeMode: DecodeMode = DecodeMode.DIRECTION,
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decodeFilter.normalizedDistance = normalizedDistance
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decodeFilter.unitDirection = unitDirection
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decodeFilter.flipV = flipV
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decodeFilter.apply(arrayOf(result, encoded!!), arrayOf(result))
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decodeFilter.apply(arrayOf(result, encoded!!), arrayOf(result), clip)
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result.copyTo(
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target[0],
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@@ -6,6 +6,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.IntRectangle
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import org.openrndr.shape.Rectangle
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import kotlin.math.ceil
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import kotlin.math.log2
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import kotlin.math.max
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@@ -38,7 +39,9 @@ class DirectionalField : Filter1to1() {
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private var fit: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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val advisedWidth = 2.0.pow(ceil(log2(source[0].effectiveWidth.toDouble()))).toInt()
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val advisedHeight = 2.0.pow(ceil(log2(source[0].effectiveHeight.toDouble()))).toInt()
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val advisedSize = max(advisedWidth, advisedHeight)
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@@ -6,6 +6,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.shape.IntRectangle
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import org.openrndr.shape.Rectangle
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import kotlin.math.ceil
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import kotlin.math.log2
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import kotlin.math.max
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@@ -32,7 +33,8 @@ class DistanceField : Filter1to1() {
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@BooleanParameter("signed distance")
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var signedDistance = true
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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val advisedWidth = 2.0.pow(ceil(log2(source[0].effectiveWidth.toDouble()))).toInt()
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val advisedHeight = 2.0.pow(ceil(log2(source[0].effectiveHeight.toDouble()))).toInt()
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val advisedSize = max(advisedWidth, advisedHeight)
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@@ -8,6 +8,7 @@ import org.openrndr.extra.jumpflood.jf_sdf_stroke_fill
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import org.openrndr.extra.parameters.ColorParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.shape.Rectangle
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@Description("SDF stroke and fill")
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class SDFStrokeFill : Filter(filterShaderFromCode(jf_sdf_stroke_fill, "sdf-stroke-fill")) {
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@@ -34,8 +35,4 @@ class SDFStrokeFill : Filter(filterShaderFromCode(jf_sdf_stroke_fill, "sdf-strok
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fillColor = ColorRGBa.WHITE
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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super.apply(source, target)
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}
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}
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@@ -1,3 +1,5 @@
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@file:Suppress("RUNTIME_ANNOTATION_NOT_SUPPORTED")
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package org.openrndr.extra.jumpfill.fx
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import org.openrndr.draw.*
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@@ -9,6 +11,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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private class InnerBevelFilter : Filter(filterShaderFromCode(jf_inner_bevel, "inner-bevel")) {
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var angle: Double by parameters
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@@ -45,7 +48,7 @@ class InnerBevel : Filter1to1() {
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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@@ -60,6 +63,6 @@ class InnerBevel : Filter1to1() {
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bevelFilter.angle = angle
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bevelFilter.width = width
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bevelFilter.noise = noise
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bevelFilter.apply(arrayOf(source[0], distance!!), target[0])
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bevelFilter.apply(arrayOf(source[0], distance!!), target[0], clip)
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}
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}
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@@ -11,6 +11,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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private class InnerGlowFilter : Filter(filterShaderFromCode(jf_inner_glow, "inner-glow")) {
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var angle: Double by parameters
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@@ -56,7 +57,7 @@ class InnerGlow : Filter1to1() {
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private val glowFilter = InnerGlowFilter()
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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@@ -73,6 +74,6 @@ class InnerGlow : Filter1to1() {
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glowFilter.noise = noise
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glowFilter.shape = shape
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glowFilter.imageOpacity = imageOpacity
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glowFilter.apply(arrayOf(source[0], distance!!), target[0])
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glowFilter.apply(arrayOf(source[0], distance!!), target[0], clip)
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}
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}
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@@ -9,6 +9,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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private class InpaintFilter : Filter(filterShaderFromCode(jf_inpaint, "inpaint")) {
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@@ -50,7 +51,7 @@ class Inpaint : Filter1to1() {
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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@@ -67,6 +68,6 @@ class Inpaint : Filter1to1() {
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inpaintFilter.opacity = opacity
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inpaintFilter.shape = shape
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inpaintFilter.width = width
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inpaintFilter.apply(arrayOf(source[0], distance!!), target[0])
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inpaintFilter.apply(arrayOf(source[0], distance!!), target[0], clip)
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}
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}
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@@ -11,6 +11,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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private class OuterGlowFilter : Filter(filterShaderFromCode(jf_outer_glow, "outer-glow")) {
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var angle: Double by parameters
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@@ -57,7 +58,7 @@ class OuterGlow : Filter1to1() {
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private var distance: ColorBuffer? = null
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (jumpFlooder == null) {
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jumpFlooder = JumpFlooder(target[0].width, target[0].height, encodePoints = EncodeSubpixel())
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}
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@@ -74,6 +75,6 @@ class OuterGlow : Filter1to1() {
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glowFilter.noise = noise
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glowFilter.shape = shape
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glowFilter.imageOpacity = imageOpacity
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glowFilter.apply(arrayOf(source[0], distance!!), target[0])
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glowFilter.apply(arrayOf(source[0], distance!!), target[0], clip)
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}
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}
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@@ -10,6 +10,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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private class SkeletonFilter : Filter(filterShaderFromCode(jf_skeleton, "skeleton")) {
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var skeletonColor: ColorRGBa by parameters
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@@ -50,7 +51,9 @@ class Skeleton : Filter() {
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private val decodeFilter = PixelDistance()
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private val skeletonFilter = SkeletonFilter()
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(clip == null)
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if (thresholded == null) {
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thresholded = colorBuffer(target[0].width, target[0].height, format = ColorFormat.R)
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}
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@@ -10,6 +10,7 @@ import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.math.Vector2
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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import kotlin.math.sqrt
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private class StraightSkeletonFilter : Filter(filterShaderFromCode(jf_straight_skeleton, "straight-skeleton")) {
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@@ -56,7 +57,7 @@ class StraightSkeleton : Filter() {
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private val decodeFilter = PixelDirection()
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private val skeletonFilter = StraightSkeletonFilter()
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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if (thresholded == null) {
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thresholded = colorBuffer(target[0].width, target[0].height, format = ColorFormat.R)
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}
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@@ -83,6 +84,6 @@ class StraightSkeleton : Filter() {
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skeletonFilter.skeletonColor = skeletonColor
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skeletonFilter.backgroundColor = backgroundColor
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skeletonFilter.foregroundColor = foregroundColor
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skeletonFilter.apply(copied!!, target[0])
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skeletonFilter.apply(copied!!, target[0], clip)
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}
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}
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@@ -8,6 +8,7 @@ import org.openrndr.extra.jumpflood.*
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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class SDFSmoothUnion : Filter(filterShaderFromCode(jf_sdf_smooth_union, "sdf-smooth-union")) {
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var radius: Double by parameters
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@@ -16,11 +17,11 @@ class SDFSmoothUnion : Filter(filterShaderFromCode(jf_sdf_smooth_union, "sdf-smo
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radius = 0.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -31,11 +32,11 @@ class SDFSmoothIntersection : Filter(filterShaderFromCode(jf_sdf_smooth_intersec
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radius = 0.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@Description("SDF smooth difference")
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@@ -47,11 +48,11 @@ class SDFSmoothDifference : Filter(filterShaderFromCode(jf_sdf_smooth_difference
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radius = 0.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -63,11 +64,11 @@ class SDFRound : Filter(filterShaderFromCode(jf_sdf_round, "sdf-round")) {
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radius = 0.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -78,11 +79,11 @@ class SDFOnion : Filter(filterShaderFromCode(jf_sdf_onion, "sdf-onion")) {
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radius = 0.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -93,10 +94,10 @@ class SDFBlend : Filter(filterShaderFromCode(jf_sdf_blend, "sdf-blend")) {
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factor = 0.5
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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super.apply(source, target)
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super.apply(source, target, clip)
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}
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}
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@@ -6,6 +6,7 @@ import org.openrndr.extra.parameters.BooleanParameter
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import org.openrndr.math.Matrix44
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import org.openrndr.math.Vector4
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Rectangle
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import org.openrndr.shape.Shape
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import org.openrndr.shape.ShapeContour
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@@ -76,7 +77,7 @@ class ShapeSDF : Filter(filterShaderFromCode(jf_shape_sdf, "shape-sdf")) {
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segmentCount = from.size
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?) {
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require(target[0].type == ColorType.FLOAT16 || target[0].type == ColorType.FLOAT32) {
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"needs a floating point target"
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}
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@@ -85,6 +86,6 @@ class ShapeSDF : Filter(filterShaderFromCode(jf_shape_sdf, "shape-sdf")) {
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parameters["segmentCount"] = segmentCount
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// -- bit of an hack
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val effectiveSource = if (source.isNotEmpty()) source else target
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super.apply(effectiveSource, target)
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super.apply(effectiveSource, target, clip)
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}
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}
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Block a user