[orx-dnk3] Add feature architecture and post processing effects
This commit is contained in:
@@ -4,9 +4,8 @@ import org.openrndr.extensions.SingleScreenshot
|
||||
import org.openrndr.extra.dnk3.*
|
||||
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
|
||||
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
|
||||
import org.openrndr.extras.camera.Orbital
|
||||
import org.openrndr.extra.dnk3.renderers.dryRenderer
|
||||
import org.openrndr.math.*
|
||||
import org.openrndr.math.transforms.transform
|
||||
import java.io.File
|
||||
|
||||
fun main() = application {
|
||||
|
||||
Reference in New Issue
Block a user