[orx-shapes] Improve contour adjuster framework

This commit is contained in:
Edwin Jakobs
2024-01-22 15:22:20 +01:00
parent 0e8ca543ab
commit 44824e3d21
23 changed files with 498 additions and 15 deletions

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.math.Vector2
import org.openrndr.shape.contour
import kotlin.math.cos
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
var contour = contour {
moveTo(drawer.bounds.position(0.5, 0.1) - Vector2(300.0, 0.0))
lineTo(drawer.bounds.position(0.5, 0.1) + Vector2(300.0, 0.0))
}
contour = adjustContour(contour) {
selectVertex(0)
vertex.moveControlOutBy(Vector2(0.0, 100.0))
selectVertex(1)
vertex.moveControlInBy(Vector2(0.0, -100.0))
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
contour = contour {
moveTo(drawer.bounds.position(0.5, 0.2) - Vector2(300.0, 0.0))
lineTo(drawer.bounds.position(0.5, 0.2) + Vector2(300.0, 0.0))
}
contour = adjustContour(contour) {
selectEdge(0)
edge.moveControl0By(Vector2(0.0, 100.0))
edge.moveControl1By(Vector2(0.0, -100.0))
}
drawer.stroke = ColorRGBa.RED
drawer.contour(contour)
}
}
}
}

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//package adjust
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContour
import org.openrndr.extra.shapes.adjust.extensions.averageTangents
import org.openrndr.extra.shapes.adjust.extensions.switchTangents
import org.openrndr.extra.shapes.tunni.tunniLine
import org.openrndr.extra.shapes.tunni.tunniPoint
import kotlin.math.sqrt
fun main() {
application {
configure {
width = 800
height = 800
}
program {
extend {
drawer.clear(ColorRGBa.WHITE)
var contour = drawer.bounds.offsetEdges(-200.0).contour
drawer.fill = null
contour = adjustContour(contour) {
selectVertices(0, 1)
for (v in vertices) {
v.averageTangents()
v.scale(sqrt(2.0))
v.rotate(45.0)
}
selectVertices(2)
for (v in vertices) {
v.switchTangents()
}
}
drawer.stroke = ColorRGBa.BLACK
drawer.contour(contour)
drawer.stroke = ColorRGBa.RED
for (s in contour.segments) {
drawer.lineSegment(s.start, s.cubic.control[0])
drawer.lineSegment(s.end, s.cubic.control[1])
}
drawer.fill = ColorRGBa.BLACK
drawer.stroke = null
drawer.circles(contour.segments.map { it.start }, 5.0)
drawer.stroke = ColorRGBa.GRAY
for (s in contour.segments) {
drawer.lineSegment(s.tunniLine)
drawer.fill = ColorRGBa.CYAN
drawer.circle(s.tunniPoint, 5.0)
}
}
}
}
}

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//package adjust
import kotlinx.coroutines.yield
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.shapes.adjust.adjustContourSequence
import org.openrndr.extra.shapes.tunni.tunniLine
import org.openrndr.extra.shapes.tunni.tunniPoint
import org.openrndr.extra.shapes.tunni.withTunniLine
import org.openrndr.launch
import org.openrndr.math.Vector2
import org.openrndr.shape.Segment
import kotlin.math.cos
fun main() {
application {
configure {
width = 800
height = 800
}
program {
var res = drawer.bounds.offsetEdges(-200.0).contour
var selectedSegments = emptyList<Segment>()
var selectedPoints = emptyList<Vector2>()
val contourSeq = adjustContourSequence(res) {
sequence {
for (i in 0 until 1000) {
selectEdges()
selectVertices((i*7).mod(4))
for (v in vertices) {
for (j in 0 until 30) {
v.rotate(45.0/30.0)
yield(status)
}
}
selectVertices((i*3).mod(4))
for (v in vertices) {
yield(status)
}
selectVertices()
selectEdges(i.mod(4))
for (j in 0 until 30) {
for (e in edges) {
e.withTunniLine(e.tunniLine.position(0.5) + e.tunniLine.normal * cos(i.toDouble() + e.segmentIndex()) * 50.0/30.0)
yield(status)
}
}
}
}
}
launch {
for (i in contourSeq) {
res = i.contour
selectedPoints = i.selectedPoints
selectedSegments = i.selectedSegments
yield()
}
}
extend {
drawer.clear(ColorRGBa.WHITE)
drawer.stroke = ColorRGBa.BLACK
drawer.contour(res)
drawer.stroke = ColorRGBa.RED
for (s in res.segments) {
drawer.lineSegment(s.start, s.cubic.control[0])
drawer.lineSegment(s.end, s.cubic.control[1])
}
drawer.fill = ColorRGBa.BLACK
drawer.stroke = null
drawer.circles(res.segments.map { it.start }, 5.0)
drawer.stroke = ColorRGBa.GRAY
for (s in res.segments) {
drawer.lineSegment(s.tunniLine)
drawer.fill = ColorRGBa.CYAN
drawer.circle(s.tunniPoint, 5.0)
}
drawer.stroke = ColorRGBa.MAGENTA
drawer.strokeWeight = 3.0
for (s in selectedSegments) {
drawer.segment(s)
}
for (p in selectedPoints) {
drawer.circle(p, 5.0)
}
}
}
}
}