Fix vertical direction

This commit is contained in:
Edwin Jakobs
2018-10-23 20:48:49 +02:00
parent 6702686b9b
commit 45fb27c8af
4 changed files with 30 additions and 4 deletions

View File

@@ -9,7 +9,7 @@ void main() {
vec2 size = textureSize(tex0, 0);
vec2 pixelPosition = v_texCoord0;
vec2 centroidPixelPosition = texture(tex0, v_texCoord0).xy;
vec2 pixelDistance = (centroidPixelPosition - pixelPosition) * size;
vec2 pixelDistance = (centroidPixelPosition - pixelPosition) * size * vec2(1.0, -1.0);
o_color = vec4(pixelDistance, 0.0, 1.0);
}