Fixes and move to jvmDemo (#286)
This commit is contained in:
38
orx-view-box/src/jvmDemo/kotlin/DemoProxyProgram01.kt
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38
orx-view-box/src/jvmDemo/kotlin/DemoProxyProgram01.kt
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import org.openrndr.Program
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.viewbox.viewBox
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import org.openrndr.math.Vector2
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import kotlin.math.cos
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fun Program.program01() {
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var color: ColorRGBa by this.userProperties
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color = ColorRGBa.WHITE
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var someFunction : ()->Unit by this.userProperties
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someFunction = {
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color = ColorRGBa(Math.random(), Math.random(), Math.random())
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}
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extend {
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drawer.fill = color
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drawer.circle(Vector2(width/2.0, height/2.0), cos(seconds) * 50.0 + 50.0)
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}
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}
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fun main() {
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application {
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program {
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val proxyBox = viewBox(drawer.bounds).apply { program01() }
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var color: ColorRGBa by proxyBox.userProperties
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var someFunction: () -> Unit by proxyBox.userProperties
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color = ColorRGBa.PINK
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extend {
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if (Math.random() < 0.01) {
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someFunction()
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}
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proxyBox.draw()
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}
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}
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}
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}
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66
orx-view-box/src/jvmDemo/kotlin/DemoViewBox01.kt
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66
orx-view-box/src/jvmDemo/kotlin/DemoViewBox01.kt
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import org.openrndr.application
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import org.openrndr.draw.BufferMultisample
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import org.openrndr.draw.DrawPrimitive
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import org.openrndr.extensions.Screenshots
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import org.openrndr.extra.camera.Camera2D
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import org.openrndr.extra.camera.Orbital
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import org.openrndr.extra.fx.Post
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import org.openrndr.extra.fx.blur.ApproximateGaussianBlur
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import org.openrndr.extra.meshgenerators.boxMesh
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import org.openrndr.extra.viewbox.viewBox
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import org.openrndr.shape.Rectangle
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fun main() {
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application {
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configure {
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width = 800
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height = 800
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}
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program {
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val vbx = viewBox(Rectangle(0.0, 0.0, 200.0, 800.0)) {
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extend(Screenshots())
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extend(Camera2D()).also {
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shouldDraw = { it.hasChanged }
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}
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extend {
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drawer.rectangle(20.0, 20.0, 100.0, 100.0)
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}
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}
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val vbx2 = viewBox(Rectangle(200.0, 0.0, 200.0, 800.0)) {
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extend(Post()) {
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val blur = ApproximateGaussianBlur()
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blur.sigma = 10.0
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blur.window = 25
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post { i, o ->
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blur.apply(i, o)
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}
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}
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extend(Camera2D())
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extend {
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drawer.rectangle(20.0, 20.0, 100.0, 100.0)
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drawer.circle(mouse.position, 10.0)
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}
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}
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val vbx3d = viewBox(Rectangle(400.0, 0.0, 400.0, 800.0), multisample = BufferMultisample.SampleCount(8)) {
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extend(Orbital()).also {
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this.shouldDraw = {
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it.hasChanged
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}
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}
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val cube = boxMesh()
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extend {
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drawer.vertexBuffer(cube, DrawPrimitive.TRIANGLES)
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}
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}
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extend {
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vbx.draw()
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vbx2.draw()
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vbx3d.draw()
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}
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}
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}
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}
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