[orx-fx] convert to MPP

This commit is contained in:
Edwin Jakobs
2021-06-27 21:07:44 +02:00
parent 7d524df2de
commit 4dfc5c31c8
144 changed files with 1197 additions and 847 deletions

View File

@@ -0,0 +1,44 @@
package org.openrndr.extra.fx.antialias
import org.openrndr.draw.Filter
import org.openrndr.extra.fx.fx_fxaa
import org.openrndr.extra.fx.mppFilterShader
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
/**
* FXAA approximate antialiasing filter. Only works on LDR inputs
*/
@Description("FXAA")
class FXAA : Filter( mppFilterShader(fx_fxaa, "fxaa")) {
/**
* luma threshold, default value is 0.5
*/
@DoubleParameter("luma threshold", 0.0, 1.0)
var lumaThreshold: Double by parameters
/**
* max search span, default value is 8.0
*/
@DoubleParameter("max search span", 1.0, 16.0)
var maxSpan: Double by parameters
/**
* direction reduce multiplier, default value is 0.0
*/
@DoubleParameter("direction reduce multiplier", 0.0, 1.0)
var directionReduceMultiplier: Double by parameters
/**
* direction reduce minimum, default value is 0.0
*/
@DoubleParameter("direction reduce minium", 0.0, 1.0)
var directionReduceMinimum: Double by parameters
init {
lumaThreshold = 0.5
maxSpan = 8.0
directionReduceMinimum = 0.0
directionReduceMultiplier = 0.0
}
}