[orx-fx] convert to MPP
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75
orx-fx/src/commonMain/kotlin/shadow/DropShadow.kt
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75
orx-fx/src/commonMain/kotlin/shadow/DropShadow.kt
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package org.openrndr.extra.fx.shadow
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extra.fx.fx_dropshadow_blend
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import org.openrndr.extra.fx.fx_dropshadow_blur
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import org.openrndr.extra.fx.mppFilterShader
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import org.openrndr.extra.parameters.ColorParameter
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import org.openrndr.extra.parameters.Description
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import org.openrndr.extra.parameters.DoubleParameter
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import org.openrndr.extra.parameters.IntParameter
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import org.openrndr.math.Vector2
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private class Blend : Filter(mppFilterShader(fx_dropshadow_blend, "dropshadow-blend")) {
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var shift: Vector2 by parameters
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}
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@Description("Drop shadow")
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class DropShadow : Filter(mppFilterShader(fx_dropshadow_blur, "dropshadow-blur")) {
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@IntParameter("blur window", 1, 25)
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var window: Int by parameters
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var spread: Double by parameters
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@DoubleParameter("gain", 0.0, 4.0)
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var gain: Double by parameters
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@DoubleParameter("x shift", -30.0, 30.0)
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var xShift: Double = 0.0
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@DoubleParameter("y shift", -30.0, 30.0)
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var yShift: Double = 0.0
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@ColorParameter("color")
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var color: ColorRGBa by parameters
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private var intermediate: ColorBuffer? = null
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private var intermediate2: ColorBuffer? = null
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private var b = Blend()
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init {
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color = ColorRGBa.BLACK
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window = 5
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spread = 1.0
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gain = 1.0
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}
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override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
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intermediate?.let {
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if (it.width != target[0].width || it.height != target[0].height) {
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intermediate = null
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}
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}
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intermediate2?.let {
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if (it.width != target[0].width || it.height != target[0].height) {
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intermediate2 = null
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}
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}
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if (intermediate == null) {
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intermediate = colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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}
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if (intermediate2 == null) {
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intermediate2 = colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
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}
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intermediate?.let {
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parameters["blurDirection"] = Vector2(1.0, 0.0)
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super.apply(source, arrayOf(it))
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parameters["blurDirection"] = Vector2(0.0, 1.0)
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super.apply(arrayOf(it), arrayOf(intermediate2!!))
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b.shift = (Vector2(xShift,yShift)) / Vector2(target[0].width * 1.0, target[0].height * 1.0)
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b.apply(arrayOf(intermediate2!!, source[0]), target)
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}
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}
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}
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