[orx-color] Fix phraseSRgbToLinearRgb
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@@ -70,7 +70,7 @@ object ColorPhraseBook : ShaderPhraseBook("color") {
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val phraseSRgbToLinearRgb = ShaderPhrase("""
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|vec4 srgb_to_linear_rgb(vec4 c) {
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| const float t = 0.0404482362771082;
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| vec4(
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| return vec4(
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| c.r <= t ? c.r / 12.92 : pow( (c.r + 0.055) / 1.055, 2.4),
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| c.g <= t ? c.g / 12.92 : pow( (c.g + 0.055) / 1.055, 2.4),
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| c.b <= t ? c.b / 12.92 : pow( (c.b + 0.055) / 1.055, 2.4),
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