Add orx readme generator, update readmes
This commit is contained in:
75
README.md
75
README.md
@@ -3,40 +3,47 @@
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[  ](https://bintray.com/openrndr/openrndr/orx/_latestVersion)
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A growing library of assorted data structures, algorithms and utilities.
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- [`orx-camera`](orx-camera/README.md), 3d camera and controls
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- [`orx-compositor`](orx-compositor/README.md), a simple toolkit to make composite (layered) images
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- [`orx-easing`](orx-easing/README.md), a collection of easing functions.
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- [`orx-file-watcher`](orx-file-watcher/README.md), `Program` extension method that allows monitoring and hot loading from files.
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- [`orx-filter-extension`](orx-filter-extension/README.md), `Program` extension method that provides Filter based `extend()`
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- [`orx-glslify`](orx-glslify/README.md), use [glslify](http://stack.gl/packages/) modules within openrndr shaders
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- [`orx-gui`](orx-gui/README.md), automatic UI generation for annotated classes and properties
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- [`orx-gradient-descent`](orx-gradient-descent/README.md), a gradient descent based minimizer
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- [`orx-image-fit`](orx-image-fit/README.md), easier drawing of images
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- [`orx-integral-image`](orx-integral-image/README.md), CPU-based and GPU-based implementation for integral images (summed area tables)
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- [`orx-interval-tree`](orx-interval-tree/README.md), data structure for accelerating point-in-interval queries.
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- [`orx-jumpflood`](orx-jumpflood/README.md), a filter/shader based implementation of the jump flood algorithm for finding fast approximate (directional) distance fields
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- `orx-kdtree`, a kd-tree implementation for fast nearest point searches
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- [`orx-keyframer`](orx-keyframer/README.md), versatile parametric keyframer
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- [`orx-kinect-v1`](orx-kinect-v1/README.md), utilities to use Kinect V1 RGB-D sensors in OPENRNDR programs.
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- [`orx-mesh-generators`](orx-mesh-generators/README.md), triangular mesh generators
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- [`orx-midi`](orx-midi/README.md), midi controller interface
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- [`orx-noise`](orx-noise/README.md), library for random number generation and noise
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- [`orx-no-clear`](orx-no-clear/README.md), a simple extension that provides drawing without clearing the background
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- [`orx-obj-loader`](orx-obj-loader/README.md), simple Wavefront .obj mesh loader
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- [`orx-olive`](orx-olive/README.md), extensions that turns OPENRNDR in to a live coding environment
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- [`orx-osc`](orx-osc/README.md), open sound control interface
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- [`orx-palette`](orx-palette/README.md), manage color palettes
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- [`orx-panel`](orx-panel/README.md), the OPENRNDR ui library
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- [`orx-parameters`](orx-parameters/README.md), property annotations that allow for automatic ui generation
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- [`orx-poison-fill`](orx-poisson-fill/README.md), GPU implementation for Poisson fills.
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- [`orx-rabbit-control`](orx-rabbit-control/README.md), RabbitControl extension using `orx-parameters`
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- [`orx-runway`](orx-runway/README.md), support for RunwayML
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- [`orx-shade-styles`](orx-shade-styles/README.md), a collection of shade style presets
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- [`orx-shapes`](orx-shapes), tools for generating and modifying shapes
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- [`orx-syphon`](orx-syphon/README.md), send frames to- and from OPENRNDR and other applications in real time using Syphon
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- [`orx-temporal-blur`](orx-temporal-blur/README.md), temporal (motion) blur for video production.
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- [`orx-time-operators`](orx-time-operators/README.md), A collection of time-sensitive functions aimed at controlling raw data over-time.
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- [`orx-timer`](orx-timer/README.md), simple timer functionality for OPENRNDR
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<!-- __orxListBegin__ -->
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| name | description |
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| [`orx-boofcv`](orx-boofcv/README.md) | Helper functions to ease working with the BoofCV computer vision library and its data types. |
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| [`orx-camera`](orx-camera/README.md) | 3D camera controllable via mouse and keyboard. |
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| [`orx-compositor`](orx-compositor/README.md) | Toolkit to make composite (layered) images using blend modes and filters. |
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| [`orx-easing`](orx-easing/README.md) | Provides easing functions for smooth animation or non-linear interpolation. |
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| [`orx-file-watcher`](orx-file-watcher/README.md) | Monitor files on disk and auto-reload them if they change. |
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| [`orx-filter-extension`](orx-filter-extension/README.md) | To apply graphics filters on every animation frame using `extend(FILTER_NAME())`. |
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| [`orx-fx`](orx-fx/README.md) | Ready-to-use visual effects or filters. Most include [orx-parameters](https://github.com/openrndr/orx/tree/master/orx-parameters) annotations so they can be easily controlled via orx-gui. |
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| [`orx-glslify`](orx-glslify/README.md) | Load glslify compatible shaders from [npm](https://www.npmjs.com/search?q=glslify). |
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| [`orx-gradient-descent`](orx-gradient-descent/README.md) | Finds equation inputs that output a minimum value: easy to use gradient descent based minimizer. |
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| [`orx-gui`](orx-gui/README.md) | Automatic UI (sliders, buttons, etc.) generated from annotated classes and properties. Uses `orx-panel` and `orx-parameters`. |
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| [`orx-image-fit`](orx-image-fit/README.md) | Draws the given image making sure it fits (`contain`) or it covers (`cover`) the specified area. |
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| [`orx-integral-image`](orx-integral-image/README.md) | CPU and GPU-based implementation for integral images (summed area tables) |
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| [`orx-interval-tree`](orx-interval-tree/README.md) | For querying a data set containing time segments (start time and end time) when we need all entries containing a specific time value. Useful when creating a timeline. |
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| [`orx-jumpflood`](orx-jumpflood/README.md) | Takes an image and calculates either a distance field or a direction field. GPU accelerated, 2D. Results are provided as an image. |
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| [`orx-kdtree`](orx-kdtree/README.md) | Fast search of the point closest to the queried point in a data set. 2D, 3D and 4D. |
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| [`orx-keyframer`](orx-keyframer/README.md) | Create animated timelines by specifying properties and times in keyframes, then play it back at any speed (even backwards) automatically interpolating properties. Save, load, use mathematical expressions and callbacks. Powerful and highly reusable. |
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| [`orx-kinect-v1`](orx-kinect-v1/README.md) | Support for the Kinect V1 RGB+Depth camera. |
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| [`orx-mesh-generators`](orx-mesh-generators/README.md) | Generates 3D meshes: sphere, box, cylinder, plane, dodecahedron. |
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| [`orx-midi`](orx-midi/README.md) | Basic MIDI support for keyboards and controllers. Send and receive note and control change events. |
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| [`orx-no-clear`](orx-no-clear/README.md) | Provides the classical draw-without-clearing-the-screen functionality that OPENRNDR does not provide by default. |
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| [`orx-noise`](orx-noise/README.md) | Randomness for every type of person: Perlin, uniform, value, simplex, fractal and many other types of noise. |
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| [`orx-obj-loader`](orx-obj-loader/README.md) | Simple loader for Wavefront .obj 3D mesh files. |
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| [`orx-olive`](orx-olive/README.md) | Provides live coding functionality: updates a running OPENRNDR program when you save your changes. |
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| [`orx-osc`](orx-osc/README.md) | Open Sound Control makes it possible to send and receive messages from other OSC enabled programs in the same or a different computer. Used to create multi-application or multi-device software. |
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| [`orx-palette`](orx-palette/README.md) | Provides 300 color palettes gathered from different sources, organized in 3 collections. |
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| [`orx-panel`](orx-panel/README.md) | The OPENRNDR UI toolkit. Provides buttons, sliders, text, a color picker and much more. HTML/CSS-like. |
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| [`orx-parameters`](orx-parameters/README.md) | Provides annotations and tools for turning Kotlin properties into introspectable parameters. Used by [`orx-gui`](../orx-gui/README.md) to automatically generate user interfaces. |
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| [`orx-poisson-fill`](orx-poisson-fill/README.md) | Post processing effect that fills transparent parts of the image interpolating the edge pixel colors. GPU-based. |
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| [`orx-rabbit-control`](orx-rabbit-control/README.md) | Automatically creates a remote UI to control your OPENRNDR program from a mobile device or a different computer. Alternative to `orx-gui`. |
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| [`orx-runway`](orx-runway/README.md) | Interfaces with the RunwayML machine learning library that provides features like motion capture, image synthesis, object recognition, style transfer and more. More info at [runwayml.com](https://runwayml.com/). |
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| [`orx-shade-styles`](orx-shade-styles/README.md) | Collection of shader based fills and strokes. Currently includes 4 types of gradient fills. |
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| [`orx-shader-phrases`](orx-shader-phrases/README.md) | A library that provides a `#pragma import` statement for shaders by using the JVM class loader. |
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| [`orx-shapes`](orx-shapes/README.md) | Collection of 2D shape generators (polygon, star, rounded rectangle) and shape modifiers. |
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| [`orx-syphon`](orx-syphon/README.md) | Send frames to- and from OPENRNDR to other applications in real time using _Syphon_ for Mac. |
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| [`orx-temporal-blur`](orx-temporal-blur/README.md) | Post-processing temporal-blur video effect. CPU intense, therefore not intended for use with the `ScreenRecorder` extension or other real-time uses. |
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| [`orx-time-operators`](orx-time-operators/README.md) | A collection of time-sensitive functions aimed at controlling raw data over-time, such as Envelope and LFO. |
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| [`orx-timer`](orx-timer/README.md) | Simple timer functionality providing `repeat`, to run code with a given interval and `timeOut`, to run code once after a given delay. |
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<!-- __orxListEnd__ -->
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# Developer notes
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64
build.gradle
64
build.gradle
@@ -58,7 +58,6 @@ allprojects {
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group 'org.openrndr.extra'
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repositories {
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mavenCentral()
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jcenter()
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@@ -107,6 +106,69 @@ allprojects {
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}
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}
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task buildMainReadme {
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doFirst {
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def subProjects = project.subprojects
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//.findAll { !it.name.contains("kinect-common") && !it.name.contains
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// ("kinect-v1-") }
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// Load README.md and find [begin, end] section to replace
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def mainReadme = file("README.md")
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def lines = mainReadme.readLines()
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def begin = lines.findIndexOf { it == "<!-- __orxListBegin__ -->" }
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def end = lines.findIndexOf { it == "<!-- __orxListEnd__ -->" }
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if (begin == -1 || end == -1) {
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println("Comments for orx list generation not found in README.md!")
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return
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}
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def header = lines.subList(0, begin + 1)
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def footer = lines.subList(end, lines.size())
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def newReadme = []
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for (line in header) {
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newReadme.add(line)
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}
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newReadme.add("| name | description |")
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// Search for the description at the top of the readme.
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// Skip the hash character from the headline, then start
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// on the next line and continue until the next empty line.
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// Don't fall into Windows line breaks.
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def descriptionRx = ~/(?s)\#.*?\n(.+?)\n\r?\n/
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// Note: the readme needs an empty line after the description
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// Build orx list
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for (sub in subProjects) {
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def orxReadmeFile = sub.file("README.md")
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if (orxReadmeFile.exists()) {
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def orxReadmeText = orxReadmeFile.getText()
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orxReadmeText.find(descriptionRx) {
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description ->
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def trimmedDescription = description[1].strip()
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.replace("\n", " ").replace("\r", "")
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newReadme.add("| [`${sub.name}`](${sub.name}/README.md) " +
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"| $trimmedDescription |")
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}
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} else {
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println("${sub.name}/README.md not found!")
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}
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}
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for (line in footer) {
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newReadme.add(line)
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}
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// Write result
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if (mainReadme.exists()) {
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mainReadme.delete()
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}
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mainReadme.write(newReadme.join("\n"))
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}
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}
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task collectScreenshots {
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doFirst {
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def demoProjects = project.subprojects.findAll { it.sourceSets.hasProperty("demo") }
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@@ -1,7 +1,7 @@
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# orx-boofcv
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An extension that simplifies the use of the BoofCV computer vision
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library inside OPENRNDR.
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Helper functions to ease working with the BoofCV computer vision library
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and its data types.
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BoofCV is an open source library written from scratch for real-time
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computer vision. Its functionality covers a range of subjects,
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@@ -1,6 +1,6 @@
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# orx-camera
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3D camera and controls for OPENRNDR. This supersedes the to be deprecated functionality in OPENRNDR.
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3D camera controllable via mouse and keyboard.
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## Usage
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@@ -1,6 +1,6 @@
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# orx-compositor
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A simple toolkit to make composite images.
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Toolkit to make composite (layered) images using blend modes and filters.
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##### Usage
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@@ -1,6 +1,8 @@
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# orx-easing
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A collection of easing functions similar to those on https://easings.net
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Provides easing functions for smooth animation or non-linear interpolation.
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Similar to those on https://easings.net
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- `easeLinear`
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- `easeBackIn`, `easeBackInOut`, `easeBackOut`
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@@ -1,6 +1,6 @@
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# orx-file-watcher
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A file watcher for OPENRNDR
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Monitor files on disk and auto-reload them if they change.
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## Usage
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@@ -1,6 +1,6 @@
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# orx-filter-extension
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Provides extension methods for Program that can be used to provide Filters to the `extend()` mechanism
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To apply graphics filters on every animation frame using `extend(FILTER_NAME())`.
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##### API
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@@ -1,6 +1,11 @@
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# orx-fx
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orx-fx contains ready-to-use effects, or filters, for OPENRNDR. The provided filters are based on OPENRNDR's [`Filter` class](https://api.openrndr.org/org.openrndr.draw/-filter/index.html) and most will have [orx-parameters](https://github.com/openrndr/orx/tree/master/orx-parameters) annotations such that they can easily be used in combination with tools such as [orx-gui](https://github.com/openrndr/orx/tree/master/orx-gui).
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Ready-to-use visual effects or filters. Most include
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[orx-parameters](https://github.com/openrndr/orx/tree/master/orx-parameters) annotations
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so they can be easily controlled via orx-gui.
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The provided filters are based on OPENRNDR's
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[`Filter` class](https://api.openrndr.org/org.openrndr.draw/-filter/index.html)
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All filters provided by orx-fx assume pre-multiplied alpha inputs, which is OPENRNDR's default.
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@@ -1,6 +1,6 @@
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# orx-glslify
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Easily use glslify compatible shaders found on [npm](https://www.npmjs.com/search?q=glslify).
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Load glslify compatible shaders from [npm](https://www.npmjs.com/search?q=glslify).
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### Caveats
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@@ -1,7 +1,6 @@
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# orx-gradient-descent
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A gradient descent based minimizer that is incredibly
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easy to use.
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Finds equation inputs that output a minimum value: easy to use gradient descent based minimizer.
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## Usage
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@@ -1,5 +1,7 @@
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# orx-gui
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Automatic UI (sliders, buttons, etc.) generated from annotated classes and properties. Uses `orx-panel` and `orx-parameters`.
|
||||
|
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A quick-and-dirty user interface toolkit.
|
||||
|
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`orx-gui` uses class and property annotations to generate simple interfaces. The annotations used
|
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|
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@@ -1,8 +1,10 @@
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# orx-image-fit
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Fits images in frames with two options, contain and cover. Similar to CSS object-fit (https://www.w3schools.com/css/css3_object-fit.asp)
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Draws the given image making sure it fits (`contain`) or it covers (`cover`) the specified area.
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`orx-image-fit` provides an extension function`imageFit` for `Drawer`.
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Similar to CSS object-fit (https://www.w3schools.com/css/css3_object-fit.asp)
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`orx-image-fit` provides an extension function `imageFit` for `Drawer`.
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## Usage
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@@ -1,5 +1,7 @@
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# orx-integral-image
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CPU and GPU-based implementation for integral images (summed area tables)
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#### Usage
|
||||
|
||||
```
|
||||
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||||
@@ -1,7 +1,7 @@
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# orx-interval-tree
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||||
Interval trees intend to speed-up point in interval queries. Specifically in cases with a large set of items with a given
|
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fixed start and end time.
|
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For querying a data set containing time segments (start time and end time)
|
||||
when we need all entries containing a specific time value. Useful when creating a timeline.
|
||||
|
||||
For more information on interval trees read the [wikipedia page](https://en.wikipedia.org/wiki/Interval_tree).
|
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@@ -1,6 +1,7 @@
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# orx-jumpflood
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An OPENRNDR extra that provides GPU accelerated jump flooding functionality.
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Takes an image and calculates either a distance field or a direction field.
|
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GPU accelerated, 2D. Results are provided as an image.
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[Original jump flooding algorithm](https://www.comp.nus.edu.sg/~tants/jfa.html)
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@@ -12,7 +13,7 @@ An OPENRNDR extra that provides GPU accelerated jump flooding functionality.
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the distance in red and the original bitmap in green.
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````kotlin
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```kotlin
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import org.openrndr.application
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import org.openrndr.draw.*
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import org.openrndr.extra.jumpfill.Threshold
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@@ -76,7 +77,7 @@ fun main() = application {
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||||
}
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}
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}
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````
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```
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## Direction field example
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@@ -84,7 +85,7 @@ fun main() = application {
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x-direction in red, y-direction in green, and the original bitmap in blue.
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```
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```kotlin
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||||
import org.openrndr.application
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||||
import org.openrndr.draw.*
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||||
import org.openrndr.extra.jumpfill.Threshold
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@@ -1,5 +1,7 @@
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# orx-kdtree
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Fast search of the point closest to the queried point in a data set. 2D, 3D and 4D.
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|
||||
<!-- __demos__ -->
|
||||
## Demos
|
||||
### DemoNearestNeighbour01
|
||||
|
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@@ -1,6 +1,8 @@
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# orx-keyframer
|
||||
|
||||
A highly reusable keyframer.
|
||||
Create animated timelines by specifying properties and times in keyframes,
|
||||
then play it back at any speed (even backwards) automatically interpolating properties.
|
||||
Save, load, use mathematical expressions and callbacks. Powerful and highly reusable.
|
||||
|
||||
What this allows you to do:
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-kinect-v1
|
||||
|
||||
Support for Kinect V1 RGB-D sensors.
|
||||
Support for the Kinect V1 RGB+Depth camera.
|
||||
|
||||
## Example usage
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-mesh-generators
|
||||
|
||||
Simple mesh generators for OPENRNDR
|
||||
Generates 3D meshes: sphere, box, cylinder, plane, dodecahedron.
|
||||
|
||||
##### usage
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
# orx-midi
|
||||
|
||||
A minimal and limited library for Midi controllers. Orx-midi is a wrapper around javax.midi.
|
||||
Basic MIDI support for keyboards and controllers. Send and receive note and control change events.
|
||||
|
||||
Orx-midi is a wrapper around javax.midi.
|
||||
|
||||
## Usage
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# orx-no-clear
|
||||
|
||||
A simple OPENRNDR Extension that provides the classical drawing-without-clearing-the-screen functionality that
|
||||
OPENRNDR does not support natively.
|
||||
Provides the classical draw-without-clearing-the-screen functionality that
|
||||
OPENRNDR does not provide by default.
|
||||
|
||||
#### Usage
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-noise
|
||||
|
||||
A collection of noisy functions
|
||||
Randomness for every type of person: Perlin, uniform, value, simplex, fractal and many other types of noise.
|
||||
|
||||
## Uniform random numbers
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-obj-loader
|
||||
|
||||
A simple loader for Wavefront .obj files
|
||||
Simple loader for Wavefront .obj 3D mesh files.
|
||||
|
||||
##### Usage
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-olive
|
||||
|
||||
Live coding extension for OPENRNDR
|
||||
Provides live coding functionality: updates a running OPENRNDR program when you save your changes.
|
||||
|
||||
## usage
|
||||
|
||||
|
||||
@@ -1,5 +1,13 @@
|
||||
# orx-osc
|
||||
|
||||
Open Sound Control makes it possible to send and receive messages
|
||||
from other OSC enabled programs in the same or a different computer.
|
||||
Used to create multi-application or multi-device software.
|
||||
|
||||
Can be used to remote control your program from a mobile device,
|
||||
to produce sound in a audio programming environment, make games
|
||||
and networked experiments.
|
||||
|
||||
Orx-osc is a wrapper around javaOSC
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-palette
|
||||
|
||||
An extension that helps managing a palette of colors. Includes 300 palettes organized in 3 collections gathered from different sources.
|
||||
Provides 300 color palettes gathered from different sources, organized in 3 collections.
|
||||
|
||||
## Usage
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
# orx-panel
|
||||
|
||||
The OPENRNDR UI toolkit
|
||||
The OPENRNDR UI toolkit. Provides buttons, sliders, text, a color picker and much more. HTML/CSS-like.
|
||||
|
||||
<!-- __demos__ -->
|
||||
## Demos
|
||||
### DemoHorizontalLayout01
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
# orx-parameters
|
||||
|
||||
A collection of annotations and tools that are used to turn Kotlin properties into introspectable parameters. Parameters
|
||||
are highly suitable for automatically generating user interfaces, but note that this is _not_ what `orx-parameters` does.
|
||||
Provides annotations and tools for turning Kotlin properties into introspectable parameters.
|
||||
Used by [`orx-gui`](../orx-gui/README.md) to automatically generate user interfaces.
|
||||
|
||||
For an example (and a highly usable implementation) of generating interfaces from the annotations you are encouraged to check out [`orx-gui`](../orx-gui/README.md).
|
||||
Note that `orx-parameters` does _not_ generate user interfaces,
|
||||
it only provides the information needed to create them.
|
||||
|
||||
For an example (and a highly usable implementation) of generating interfaces
|
||||
from the annotations you are encouraged to check out [`orx-gui`](../orx-gui/README.md).
|
||||
|
||||
Currently orx-parameters facilitates the following annotations:
|
||||
|
||||
@@ -23,7 +27,7 @@ Additionally there is an `ActionParameter` that can be used to annotate function
|
||||
|
||||
## Annotation application
|
||||
|
||||
Annotations can be applied to a properties inside a class or object class.
|
||||
Annotations can be applied to properties inside a class or object class.
|
||||
|
||||
```kotlin
|
||||
val foo = object {
|
||||
@@ -52,7 +56,7 @@ val foo = object {
|
||||
fun actionFunction() {
|
||||
// --
|
||||
}
|
||||
@DoublieListParameter("a double-list parameter", order = 8)
|
||||
@DoubleListParameter("a double-list parameter", order = 8)
|
||||
var dl = mutableListOf(0.0, 0.0, 0.0)
|
||||
|
||||
@OptionParameter("an option parameter", order = 9)
|
||||
|
||||
4
orx-poisson-fill/README.md
Normal file
4
orx-poisson-fill/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
# orx-poisson-fill
|
||||
|
||||
Post processing effect that fills transparent parts of the image interpolating the edge pixel colors. GPU-based.
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
# orx-rabbit-control
|
||||
|
||||
`orx-rabbit-control` uses `orx-parameters` annotations to generate a control interface, just like `orx-gui`. It can be used as an alternative to `orx-gui` when you want to control your OPENRNDR program from a mobile device or a different computer.
|
||||
Automatically creates a remote UI to control your OPENRNDR program from a mobile device or a different computer. Alternative to `orx-gui`.
|
||||
|
||||
`orx-rabbit-control` uses `orx-parameters` annotations to generate a control interface, just like `orx-gui`.
|
||||
|
||||
<a href="https://rabbitcontrol.github.io">
|
||||
<img src="https://rabbitcontrol.github.io/carrot-sketch-c-trans.png" width="50px">
|
||||
6
orx-runway/README.md
Normal file
6
orx-runway/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
# orx-runway
|
||||
|
||||
Interfaces with the RunwayML machine learning library that provides features like
|
||||
motion capture, image synthesis, object recognition, style transfer and more.
|
||||
More info at [runwayml.com](https://runwayml.com/).
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
# orx-shade-styles
|
||||
|
||||
Collection of shader based fills and strokes. Currently includes 4 types of gradient fills.
|
||||
|
||||
<!-- __demos__ >
|
||||
# Demos
|
||||
[DemoRadialGradient01Kt](src/demo/kotlin/DemoRadialGradient01Kt.kt
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# orx-shapes
|
||||
|
||||
A collection of shape generators and modifiers
|
||||
Collection of 2D shape generators (polygon, star, rounded rectangle) and shape modifiers.
|
||||
|
||||
<!-- __demos__ -->
|
||||
## Demos
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
# orx-syphon
|
||||
`orx-syphon` is an extension to send frames to- and from OPENRNDR and other applications in real time using Syphon for Mac.
|
||||
|
||||
Send frames to- and from OPENRNDR to other applications in real time using _Syphon_ for Mac.
|
||||
|
||||

|
||||
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
# orx-temporal-blur
|
||||
|
||||
`orx-temporal-blur` is a an extension intended for off-line production;
|
||||
i.e. videos made using the `ScreenRecorder` extension. This extension uses multi-sampling
|
||||
to accumulate and average the final image. Multi-sampling is performed by modifying `Program.clock`
|
||||
Post-processing temporal-blur video effect. CPU intense, therefore not intended
|
||||
for use with the `ScreenRecorder` extension or other real-time uses.
|
||||
|
||||
This extension uses multi-sampling to accumulate and average the final image.
|
||||
|
||||
Multi-sampling is performed by modifying `Program.clock`
|
||||
while processing the tail-end of the extension chain. This multi-sampling strategy is slow and not
|
||||
entirely suited in real-time and/or interactive settings.
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
# orx-time-operators
|
||||
|
||||
A collection of time-sensitive functions aimed at controlling raw data over-time.
|
||||
A collection of time-sensitive functions aimed at controlling raw data over-time,
|
||||
such as Envelope and LFO.
|
||||
|
||||
## Usage
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
# orx-timer
|
||||
|
||||
`orx-timer` adds simple timer functionality to OPENRNDR's Program
|
||||
Simple timer functionality providing `repeat`, to run code with a given interval
|
||||
and `timeOut`, to run code once after a given delay.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
|
||||
Reference in New Issue
Block a user