[orx-shapes] Add selection stacks and selection parameters
This commit is contained in:
@@ -1,23 +1,43 @@
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package org.openrndr.extra.shapes.adjust
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import org.openrndr.collections.pop
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import org.openrndr.extra.shapes.vertex.ContourVertex
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import org.openrndr.shape.ShapeContour
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/**
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* Adjusts [ShapeContour] using an accessible interface.
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*
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* [ContourAdjuster]
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*/
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class ContourAdjuster(var contour: ShapeContour) {
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data class Parameters(
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var selectInsertedEdges: Boolean = false,
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var selectInsertedVertices: Boolean = false,
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var clearSelectedEdges: Boolean = false,
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var clearSelectedVertices: Boolean = false
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)
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var parameters = Parameters()
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val parameterStack = ArrayDeque<Parameters>()
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fun pushParameters() {
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parameterStack.addLast(parameters.copy())
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}
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fun popParameters() {
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parameters = parameterStack.pop()
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}
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/**
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* selected vertex indices
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*/
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var vertexIndices = listOf(0)
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var vertexSelection = listOf(0)
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/**
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* selected edge indices
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*/
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var edgeIndices = listOf(0)
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var edgeSelection = listOf(0)
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private var vertexWorkingSet = emptyList<Int>()
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private var edgeWorkingSet = emptyList<Int>()
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@@ -25,17 +45,48 @@ class ContourAdjuster(var contour: ShapeContour) {
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private var vertexHead = emptyList<Int>()
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private var edgeHead = emptyList<Int>()
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private val vertexSelectionStack = ArrayDeque<List<Int>>()
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private val edgeSelectionStack = ArrayDeque<List<Int>>()
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fun pushVertexSelection() {
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vertexSelectionStack.addLast(vertexSelection)
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}
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fun popVertexSelection() {
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vertexSelection = vertexSelectionStack.removeLast()
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}
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fun pushEdgeSelection() {
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edgeSelectionStack.addLast(edgeSelection)
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}
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fun popEdgeSelection() {
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edgeSelection = edgeSelectionStack.removeLast()
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}
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fun pushSelection() {
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pushEdgeSelection()
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pushVertexSelection()
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}
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fun popSelection() {
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popEdgeSelection()
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popVertexSelection()
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}
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/**
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* the selected vertex
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*/
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val vertex: ContourAdjusterVertex
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get() {
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return ContourAdjusterVertex(this, { vertexIndices.first() } )
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return vertices.first()
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}
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val vertices: Sequence<ContourAdjusterVertex>
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get() {
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vertexWorkingSet = vertexIndices
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vertexWorkingSet = vertexSelection
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applyBeforeAdjustment()
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return sequence {
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while (vertexWorkingSet.isNotEmpty()) {
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vertexHead = vertexWorkingSet.take(1)
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@@ -51,12 +102,14 @@ class ContourAdjuster(var contour: ShapeContour) {
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*/
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val edge: ContourAdjusterEdge
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get() {
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return ContourAdjusterEdge(this, { edgeIndices.first() })
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return edges.first()
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}
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val edges: Sequence<ContourAdjusterEdge>
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get() {
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edgeWorkingSet = edgeIndices
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edgeWorkingSet = edgeSelection
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applyBeforeAdjustment()
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return sequence {
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while (edgeWorkingSet.isNotEmpty()) {
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edgeHead = edgeWorkingSet.take(1)
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@@ -70,28 +123,28 @@ class ContourAdjuster(var contour: ShapeContour) {
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* select a vertex by index
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*/
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fun selectVertex(index: Int) {
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vertexIndices = listOf(index)
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vertexSelection = listOf(index)
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}
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/**
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* deselect a vertex by index
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*/
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fun deselectVertex(index: Int) {
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vertexIndices = vertexIndices.filter { it != index }
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vertexSelection = vertexSelection.filter { it != index }
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}
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/**
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* select multiple vertices
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*/
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fun selectVertices(vararg indices: Int) {
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vertexIndices = indices.toList().distinct()
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vertexSelection = indices.toList().distinct()
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}
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/**
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* select multiple vertices using an index based [predicate]
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*/
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fun selectVertices(predicate: (Int) -> Boolean) {
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vertexIndices =
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vertexSelection =
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(0 until if (contour.closed) contour.segments.size else contour.segments.size + 1).filter(predicate)
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}
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@@ -99,7 +152,7 @@ class ContourAdjuster(var contour: ShapeContour) {
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* select multiple vertices using an index-vertex based [predicate]
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*/
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fun selectVertices(predicate: (Int, ContourVertex) -> Boolean) {
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vertexIndices =
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vertexSelection =
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(0 until if (contour.closed) contour.segments.size else contour.segments.size + 1).filter { index ->
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predicate(index, ContourVertex(contour, index))
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}
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@@ -116,14 +169,14 @@ class ContourAdjuster(var contour: ShapeContour) {
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* select multiple edges by index
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*/
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fun selectEdges(vararg indices: Int) {
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edgeIndices = indices.toList().distinct()
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edgeSelection = indices.toList().distinct()
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}
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/**
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* select multiple vertices using an index based [predicate]
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*/
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fun selectEdges(predicate: (Int) -> Boolean) {
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edgeIndices =
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edgeSelection =
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contour.segments.indices.filter(predicate)
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}
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@@ -131,32 +184,57 @@ class ContourAdjuster(var contour: ShapeContour) {
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* select multiple edges using an index-edge based [predicate]
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*/
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fun selectEdges(predicate: (Int, ContourEdge) -> Boolean) {
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vertexIndices =
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vertexSelection =
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(0 until if (contour.closed) contour.segments.size else contour.segments.size + 1).filter { index ->
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predicate(index, ContourEdge(contour, index))
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}
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}
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fun updateSelection(adjustments: List<SegmentOperation>) {
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private fun applyBeforeAdjustment() {
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if (parameters.clearSelectedEdges) {
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edgeSelection = emptyList()
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}
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if (parameters.clearSelectedVertices) {
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vertexSelection = emptyList()
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}
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}
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fun updateSelection(adjustments: List<SegmentOperation>) {
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for (adjustment in adjustments) {
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when (adjustment) {
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is SegmentOperation.Insert -> {
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fun insert(list: List<Int>) = list.map {
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fun insert(list: List<Int>, selectInserted: Boolean = false) =
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if (!selectInserted) {
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list.map {
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if (it >= adjustment.index) {
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it + adjustment.amount
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} else {
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it
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}
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}
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vertexIndices = insert(vertexIndices)
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edgeIndices = insert(edgeIndices)
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} else {
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(list.flatMap {
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if (it >= adjustment.index) {
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listOf(it + adjustment.amount) + (it + 1..it + adjustment.amount)
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} else {
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listOf(it)
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}
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} + (adjustment.index..<adjustment.index + adjustment.amount)).distinct()
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}
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for ((i, selection) in vertexSelectionStack.withIndex()) {
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vertexSelectionStack[i] = insert(selection, false)
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}
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for ((i, selection) in edgeSelectionStack.withIndex()) {
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edgeSelectionStack[i] = insert(selection, false)
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}
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vertexSelection = insert(vertexSelection, parameters.selectInsertedVertices)
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edgeSelection = insert(edgeSelection, parameters.selectInsertedEdges)
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vertexWorkingSet = insert(vertexWorkingSet)
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edgeWorkingSet = insert(edgeWorkingSet)
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}
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is SegmentOperation.Remove -> {
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fun remove(list: List<Int>) = list.mapNotNull {
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if (it in adjustment.index..<adjustment.index + adjustment.amount) {
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null
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@@ -167,8 +245,16 @@ class ContourAdjuster(var contour: ShapeContour) {
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}
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}
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// TODO: handling of vertices in open contours is wrong here
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vertexIndices = remove(vertexIndices)
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edgeIndices = remove(edgeIndices)
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for ((i, selection) in vertexSelectionStack.withIndex()) {
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vertexSelectionStack[i] = remove(selection)
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}
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for ((i, selection) in edgeSelectionStack.withIndex()) {
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edgeSelectionStack[i] = remove(selection)
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}
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vertexSelection = remove(vertexSelection)
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edgeSelection = remove(edgeSelection)
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vertexWorkingSet = remove(vertexWorkingSet)
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edgeWorkingSet = remove(edgeWorkingSet)
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}
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@@ -52,6 +52,8 @@ data class ContourAdjusterEdge(val contourAdjuster: ContourAdjuster, val segment
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contourAdjuster.contour = newEdge.contour
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contourAdjuster.updateSelection(newEdge.adjustments)
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}
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fun toLinear() = wrap { toLinear() }
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fun toCubic() = wrap { toCubic() }
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fun splitAt(t: Double) = wrap { splitAt(t) }
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fun moveBy(translation: Vector2, updateTangents: Boolean = true) = wrap { movedBy(translation, updateTangents) }
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@@ -19,4 +19,7 @@ class ContourAdjusterVertex(val contourAdjuster: ContourAdjuster, val segmentInd
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fun rotate(rotationInDegrees: Double) = wrap { rotatedBy(rotationInDegrees) }
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fun scale(scaleFactor: Double) = wrap { scaledBy(scaleFactor) }
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fun rotate(rotationInDegrees: Double, anchor: Vector2) = wrap { rotatedBy(rotationInDegrees, anchor) }
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fun scale(scaleFactor: Double, anchor: Vector2) = wrap { scaledBy(scaleFactor, anchor) }
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}
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@@ -8,7 +8,7 @@ import org.openrndr.shape.SegmentType
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import org.openrndr.shape.ShapeContour
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import kotlin.math.abs
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private fun Vector2.transformedBy(t: Matrix44) = (t * (this.xy01)).xy
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internal fun Vector2.transformedBy(t: Matrix44) = (t * (this.xy01)).xy
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fun <E> List<E>.update(vararg updates: Pair<Int, E>): List<E> {
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if (updates.isEmpty()) {
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return this
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@@ -24,12 +24,20 @@ fun <E> List<E>.update(vararg updates: Pair<Int, E>): List<E> {
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* Helper for querying and adjusting [ShapeContour].
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* * An edge embodies exactly the same thing as a [Segment][org.openrndr.shape.Segment]
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* * All edge operations are immutable and will create a new [ContourEdge] pointing to a copied and updated [ShapeContour]
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* @param contour the contour to be adjusted
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* @param segmentIndex the index of the segment of the contour to be adjusted
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* @param adjustments a list of [SegmentOperation] that have been applied to reach to [contour], this is used to inform [ShapeContour]
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* of changes in the contour topology.
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* @since 0.4.4
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*/
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data class ContourEdge(
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val contour: ShapeContour,
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val segmentIndex: Int,
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val adjustments: List<SegmentOperation> = emptyList()
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) {
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/**
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* provide a copy without the list of adjustments
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*/
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fun withoutAdjustments(): ContourEdge {
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return if (adjustments.isEmpty()) {
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this
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@@ -38,9 +46,26 @@ data class ContourEdge(
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}
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}
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/**
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* convert the edge to a linear edge, truncating control points if those exist
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*/
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fun toLinear(): ContourEdge {
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if (contour.segments[segmentIndex].type != SegmentType.LINEAR) {
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val newSegment = contour.segments[segmentIndex].copy(control = emptyArray())
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val newSegments = contour.segments
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.update(segmentIndex to newSegment)
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return ContourEdge(
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ShapeContour.fromSegments(newSegments, contour.closed),
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segmentIndex
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)
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} else {
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return this
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}
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}
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/**
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*
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* convert the edge to a cubic edge
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*/
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fun toCubic(): ContourEdge {
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if (contour.segments[segmentIndex].type != SegmentType.CUBIC) {
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@@ -57,8 +82,10 @@ data class ContourEdge(
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}
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}
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/**
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*
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* replace this edge with a point at [t]
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* @param t an edge t value between 0 and 1
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*/
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fun replacedWith(t: Double, updateTangents: Boolean): ContourEdge {
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if (contour.empty) {
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@@ -83,6 +110,11 @@ data class ContourEdge(
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return ContourEdge(ShapeContour.fromSegments(newSegments, contour.closed), segmentIndex, adjustments)
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}
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/**
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* subs the edge from [t0] to [t1], preserves topology unless t0 = t1
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* @param t0 the start edge t-value, between 0 and 1
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* @param t1 the end edge t-value, between 0 and 1
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*/
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fun subbed(t0: Double, t1: Double, updateTangents: Boolean = true): ContourEdge {
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if (contour.empty) {
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return withoutAdjustments()
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@@ -109,6 +141,10 @@ data class ContourEdge(
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}
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}
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/**
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* split the edge at [t]
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* @param t an edge t value between 0 and 1, will not split when t == 0 or t == 1
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*/
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fun splitAt(t: Double): ContourEdge {
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if (contour.empty) {
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return withoutAdjustments()
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@@ -121,6 +157,11 @@ data class ContourEdge(
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}
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}
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/**
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* apply [transform] to the edge
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* @param transform a [Matrix44]
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*/
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fun transformedBy(transform: Matrix44, updateTangents: Boolean = true): ContourEdge {
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val segment = contour.segments[segmentIndex]
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val newSegment = segment.copy(
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@@ -133,7 +174,6 @@ data class ContourEdge(
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val refIn = contour.segments.getOrNull(segmentInIndex)
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val refOut = contour.segments.getOrNull(segmentOutIndex)
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val newSegments = contour.segments.map { it }.toMutableList()
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if (refIn != null) {
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@@ -176,6 +216,10 @@ data class ContourEdge(
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fun scaledBy(scaleFactor: Double, anchorT: Double, updateTangents: Boolean = true): ContourEdge {
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val anchor = contour.segments[segmentIndex].position(anchorT)
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return scaledBy(scaleFactor, anchor, updateTangents)
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}
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fun scaledBy(scaleFactor: Double, anchor: Vector2, updateTangents: Boolean = true): ContourEdge {
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return transformedBy(buildTransform {
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translate(anchor)
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scale(scaleFactor)
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@@ -1,9 +1,6 @@
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package org.openrndr.extra.shapes.vertex
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import org.openrndr.extra.shapes.adjust.ContourAdjuster
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import org.openrndr.extra.shapes.adjust.SegmentAdjustments
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import org.openrndr.extra.shapes.adjust.SegmentOperation
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import org.openrndr.extra.shapes.adjust.adjust
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import org.openrndr.extra.shapes.adjust.*
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import org.openrndr.math.Matrix44
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import org.openrndr.math.Vector2
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import org.openrndr.math.transforms.buildTransform
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@@ -94,7 +91,26 @@ data class ContourVertex(val contour: ShapeContour, val segmentIndex: Int, val a
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}
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fun movedBy(translation: Vector2, updateTangents: Boolean = true): ContourVertex {
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fun movedBy(translation: Vector2, updateTangents: Boolean = true): ContourVertex =
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transformedBy(buildTransform { translate(translation) }, updateTangents)
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fun rotatedBy(rotationInDegrees: Double, anchor:Vector2, updateTangents:Boolean=true): ContourVertex {
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return transformedBy(buildTransform {
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translate(anchor)
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rotate(rotationInDegrees)
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translate(-anchor)
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}, updateTangents)
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}
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fun scaledBy(scaleFactor: Double, anchor:Vector2, updateTangents:Boolean=true): ContourVertex {
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return transformedBy(buildTransform {
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translate(anchor)
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scale(scaleFactor)
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translate(-anchor)
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}, updateTangents)
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}
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fun transformedBy(transform: Matrix44, updateTangents: Boolean = true): ContourVertex {
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if (contour.empty) {
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return withoutAdjustments()
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}
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@@ -103,10 +119,10 @@ data class ContourVertex(val contour: ShapeContour, val segmentIndex: Int, val a
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val refOut = contour.segments[segmentIndex]
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val refIn = if (contour.closed) contour.segments[(segmentIndex - 1).mod(contour.segments.size)] else
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contour.segments.getOrNull(segmentIndex - 1)
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val newPosition = refOut.start + translation
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val newPosition = refOut.start.transformedBy(transform)
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newSegments[segmentIndex] = if (updateTangents && !refOut.linear) {
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val cubicSegment = refOut.cubic
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val newControls = arrayOf(cubicSegment.control[0] + translation, cubicSegment.control[1])
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val newControls = arrayOf(cubicSegment.control[0].transformedBy(transform), cubicSegment.control[1])
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refOut.copy(start = newPosition, control = newControls)
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} else {
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newSegments[segmentIndex].copy(start = newPosition)
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@@ -117,7 +133,7 @@ data class ContourVertex(val contour: ShapeContour, val segmentIndex: Int, val a
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newSegments[segmentIndexIn] =
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if (updateTangents && !refIn.linear) {
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val cubicSegment = refIn.cubic
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val newControls = arrayOf(cubicSegment.control[0], cubicSegment.control[1] + translation)
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val newControls = arrayOf(cubicSegment.control[0], cubicSegment.control[1].transformedBy(transform))
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newSegments[segmentIndexIn].copy(control = newControls, end = newPosition)
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} else {
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@@ -3,8 +3,8 @@ package org.openrndr.extra.shapes.adjust
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import org.openrndr.shape.Segment
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sealed interface SegmentOperation {
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class Remove(val index: Int, val amount: Int) : SegmentOperation
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class Insert(val index: Int, val amount: Int) : SegmentOperation
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data class Remove(val index: Int, val amount: Int) : SegmentOperation
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data class Insert(val index: Int, val amount: Int) : SegmentOperation
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}
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42
orx-shapes/src/jvmDemo/kotlin/DemoAdjustContour06.kt
Normal file
42
orx-shapes/src/jvmDemo/kotlin/DemoAdjustContour06.kt
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.shapes.adjust.adjustContour
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import org.openrndr.shape.Circle
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import kotlin.math.cos
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fun main() {
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application {
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configure {
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width = 800
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height = 800
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}
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program {
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extend {
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var contour =
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Circle(drawer.bounds.center, 300.0).contour
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contour = adjustContour(contour) {
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parameters.clearSelectedVertices = true
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parameters.selectInsertedVertices = true
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|
||||
|
||||
|
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for (i in 0 until 4) {
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val splitT = cos(seconds + i * Math.PI*0.5)*0.2+0.5
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||||
selectEdges { it -> true }
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for (e in edges) {
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e.splitAt(splitT)
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}
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// as a resut of the clearSelectedVertices and selectInsertedVertices settings
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// the vertex selection is set to the newly inserted vertices
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for ((index, v) in vertices.withIndex()) {
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v.scale(cos(seconds + i + index) * 0.5 * (1.0 / (1.0 + i)) + 1.0, drawer.bounds.center)
|
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}
|
||||
}
|
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}
|
||||
drawer.stroke = ColorRGBa.RED
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||||
drawer.contour(contour)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user