Add optional QR-code overlay for orx-rabbit-control

* Optional QR-code overlay for orx-rabbit-control
* Animate the QR-code overlay
* Changed orx-rabbit-control to the new demo structure
* Changed orx-rabbit-control README.MD
This commit is contained in:
Rein van der Woerd
2020-04-07 17:04:35 +02:00
committed by GitHub
parent b98d1b7369
commit 5d3eadd156
6 changed files with 177 additions and 11 deletions

View File

@@ -0,0 +1,62 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.extra.parameters.*
import org.openrndr.math.Vector2
import org.openrndr.math.Vector3
import org.openrndr.math.Vector4
fun main() = application {
configure {
width = 800
height = 800
}
program {
val rabbit = RabbitControlServer()
val font= loadFont("orx-rabbit-control/src/demo/resources/fonts/Roboto-Regular.ttf", 20.0)
val settings = object {
@TextParameter("A string")
var s: String = "Hello"
@DoubleParameter("A double", 0.0, 10.0)
var d: Double = 10.0
@BooleanParameter("A bool")
var b: Boolean = true
@ColorParameter("A fill color")
var fill = ColorRGBa.PINK
@ColorParameter("A stroke color")
var stroke = ColorRGBa.WHITE
@Vector2Parameter("A vector2")
var v2 = Vector2(200.0,200.0)
@Vector3Parameter("A vector3")
var v3 = Vector3(200.0, 200.0, 200.0)
@Vector4Parameter("A vector4")
var v4 = Vector4(200.0, 200.0, 200.0, 200.0)
@ActionParameter("Action test")
fun clicked() {
println("Clicked from RabbitControl")
}
}
rabbit.add(settings)
extend(rabbit)
extend {
drawer.background(if (settings.b) ColorRGBa.BLUE else ColorRGBa.BLACK)
drawer.fontMap = font
drawer.fill = settings.fill
drawer.stroke = settings.stroke
drawer.circle(settings.v2, settings.d)
drawer.text(settings.s, 10.0, 20.0)
}
}
}