Add screenshot generation

This commit is contained in:
Edwin Jakobs
2020-04-22 21:56:08 +02:00
parent 6a29853c71
commit 60a64806fc
66 changed files with 1316 additions and 84 deletions

View File

@@ -0,0 +1,42 @@
import org.openrndr.application
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import org.openrndr.shape.Circle
import org.openrndr.svg.loadSVG
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf = ShapeSDF()
val df = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape }
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend {
sdf.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280/2.0, 720.0/2)
translate(-1280/2.0, -720.0/2.0)
})
})
sdf.apply(emptyArray(), df)
drawer.image(df)
}
}
}
}

View File

@@ -0,0 +1,70 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
import org.openrndr.extra.jumpfill.ops.*
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import org.openrndr.svg.loadSVG
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf0 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val sdf1 = ShapeSDF()
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape }
val union = SDFSmoothIntersection()
val onion = SDFOnion()
val strokeFill = SDFStrokeFill()
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend {
drawer.background(ColorRGBa.PINK)
sdf0.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf1.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
rotate(Vector3.Companion.UNIT_Z, seconds * 45.0)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf0.apply(emptyArray(), df0)
sdf1.apply(emptyArray(), df1)
union.radius = mouse.position.y
union.apply(arrayOf(df0, df1), df0)
onion.radius = 20.0
onion.apply(df0, df0)
strokeFill.strokeWeight = 2.0
strokeFill.apply(df0, df0);
drawer.image(df0)
}
}
}
}

View File

@@ -0,0 +1,74 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.fx.distort.FluidDistort
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
import org.openrndr.extra.jumpfill.ops.*
import org.openrndr.ffmpeg.ScreenRecorder
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import org.openrndr.svg.loadSVG
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val fd = FluidDistort()
fd.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape }
val union = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend {
drawer.background(ColorRGBa.PINK)
fd.apply(emptyArray(), uvmap)
sdf0.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf1.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
union.radius = 10.0
union.apply(arrayOf(df0, df1), df0)
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0);
drawer.image(df0)
}
}
}
}

View File

@@ -0,0 +1,80 @@
package sketches
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.fx.distort.Perturb
import org.openrndr.extra.gui.GUI
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
import org.openrndr.extra.jumpfill.ops.*
import org.openrndr.math.transforms.transform
import org.openrndr.shape.Circle
import org.openrndr.svg.loadSVG
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val perturb = Perturb()
perturb.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val circleShapes = List(1) { Circle(width/2.0, height/2.0, 200.0).shape}
val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape }
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
gui.add(perturb)
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend(gui)
extend {
drawer.background(ColorRGBa.PINK)
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
sdf0.setShapes(circleShapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf1.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf0.useUV = true
sdf0.apply(uvmap, df0)
sdf1.apply(uvmap, df1)
difference.radius = 10.0
difference.apply(arrayOf(df0, df1), df0)
strokeFill.strokeWeight = 10.0
strokeFill.apply(df0, df0);
drawer.image(df0)
}
}
}
}

View File

@@ -0,0 +1,98 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.fx.distort.Perturb
import org.openrndr.extra.gui.GUI
import org.openrndr.extra.jumpfill.ShapeSDF
import org.openrndr.extra.jumpfill.draw.SDFStrokeFill
import org.openrndr.extra.jumpfill.ops.*
import org.openrndr.ffmpeg.ScreenRecorder
import org.openrndr.math.Vector2
import org.openrndr.math.transforms.transform
import org.openrndr.shape.Circle
import org.openrndr.svg.loadSVG
import kotlin.math.cos
import kotlin.math.sin
fun main() {
application {
configure {
width = 1280
height = 720
}
program {
val gui = GUI()
val sdf0 = ShapeSDF()
val sdf1 = ShapeSDF()
val df0 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val df1 = colorBuffer(width, height, format = ColorFormat.RGBa, type = ColorType.FLOAT32)
val perturb = Perturb()
perturb.outputUV = true
val uvmap = colorBuffer(width, height, type = ColorType.FLOAT16)
val uvmap2 = colorBuffer(width, height, type = ColorType.FLOAT16)
val circleShapes = List(1) { Circle(width/2.0, height/2.0, 200.0).shape}
val shapes = loadSVG("orx-jumpflood/src/demo/resources/name.svg").findShapes().map { it.shape }
val difference = SDFSmoothDifference()
val strokeFill = SDFStrokeFill()
sdf0.useUV = true
gui.add(sdf0)
gui.add(perturb)
gui.add(strokeFill)
gui.add(difference)
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend(ScreenRecorder()) {
frameRate = 60
}
extend(gui)
extend {
drawer.background(ColorRGBa.PINK)
perturb.offset = Vector2(cos(seconds*0.2), sin(seconds*0.2))
perturb.outputUV = true
perturb.phase = seconds * 0.1
perturb.apply(uvmap, uvmap)
perturb.offset = Vector2.ZERO
perturb.outputUV = false
perturb.phase = seconds * 0.05
perturb.apply(uvmap, uvmap2)
sdf0.setShapes(circleShapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf1.setShapes(shapes.mapIndexed { index, it ->
it.transform(transform {
translate(1280 / 2.0, 720.0 / 2)
translate(-1280 / 2.0, -720.0 / 2.0)
})
})
sdf0.apply(uvmap2, df0)
sdf1.apply(uvmap2, df1)
difference.apply(arrayOf(df0, df1), df0)
strokeFill.apply(df0, df0);
drawer.image(df0)
}
}
}
}

View File

@@ -1,11 +1,10 @@
package sketches
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorType
import org.openrndr.draw.isolatedWithTarget
import org.openrndr.draw.renderTarget
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.jumpfill.fx.Skeleton
import org.openrndr.extra.jumpfill.fx.StraightSkeleton
import org.openrndr.extra.noise.simplex
@@ -23,6 +22,11 @@ fun main() {
colorBuffer()
}
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting

View File

@@ -6,6 +6,7 @@ import org.openrndr.draw.ColorType
import org.openrndr.draw.isolatedWithTarget
import org.openrndr.draw.renderTarget
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.jumpfill.fx.StraightSkeleton
import org.openrndr.extra.noise.simplex
@@ -22,6 +23,12 @@ fun main() {
colorBuffer()
}
val field = input.colorBuffer(0).createEquivalent(type = ColorType.FLOAT32)
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend {
drawer.isolatedWithTarget(input) {
// -- draw something interesting

View File

@@ -0,0 +1,12 @@
<svg version="1.1" baseProfile="tiny" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 1280 720" xml:space="preserve">
<polygon fill="#FF00FF" stroke="#000000" stroke-miterlimit="2.6131" points="1013.8,424.3 1013.8,238 957.1,238 957.1,238
794.7,238 794.7,294.7 957.1,294.7 957.1,318.9 794.7,318.9 794.7,375.6 957.1,375.6 957.1,424.3 794.7,424.3 794.7,481 957.1,481
1013.8,481 1037.8,481 1037.8,424.3 "/>
<path fill="#FF00FF" stroke="#000000" stroke-miterlimit="2.6131" d="M705.7,263.3H576V239h-56.7v119.2l0,0V401h93.2v24.3h-93.2V482
h243.1v-56.7h-93.2V401h93.2V239h-56.7V263.3L705.7,263.3z M705.7,344.3H576V320h129.7V344.3z"/>
<path fill="#FF00FF" d="M356.6,279L356.6,279L356.6,279z"/>
<path fill="#FF00FF" stroke="#000000" stroke-miterlimit="2.6131" d="M356.6,279c-9.2-3.3-19-5-28.8-5c-47.2,0-85.5,38.3-85.5,85.5
s38.3,85.5,85.5,85.5s85.5-38.3,85.5-85.5c0-0.1,0-0.3,0-0.4C413.3,323.1,390.5,291,356.6,279z M327.8,387.4
c-15.7,0-28.4-12.7-28.4-28.4c0-15.7,12.7-28.4,28.4-28.4c15.6,0,28.4,12.7,28.4,28.4C356.1,374.7,343.4,387.4,327.8,387.4z"/>
<rect x="430.1" y="238" fill="#FF00FF" stroke="#000000" stroke-miterlimit="2.6131" width="56.7" height="243"/>
</svg>

After

Width:  |  Height:  |  Size: 1.2 KiB