Fix OrbitalCamera and OrbitalControls to be compatible with OR 0.3.36
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@@ -40,15 +40,15 @@ class OrbitalControls(val orbitalCamera: OrbitalCamera , val userInteraction: Bo
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val offset = Vector3.fromSpherical(orbitalCamera.spherical) - orbitalCamera.lookAt
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// half of the fov is center to top of screen
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val targetDistance = offset.length * tan((fov / 2) * PI / 180)
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val targetDistance = offset.length * tan((Math.toRadians((fov) / 2) ) )
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val panX = (2 * delta.x * targetDistance / program.window.size.x)
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val panY = (2 * delta.y * targetDistance / program.window.size.y)
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orbitalCamera.pan(panX, -panY, 0.0)
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} else {
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val rotX = 2 * PI * delta.x / program.window.size.x
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val rotY = 2 * PI * delta.y / program.window.size.y
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val rotX = 360.0 * delta.x / program.window.size.x
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val rotY = 360.0 * delta.y / program.window.size.y
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orbitalCamera.rotate(rotX, rotY)
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}
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