Remove unused imports

This commit is contained in:
Abe Pazos
2025-08-04 12:00:35 +02:00
parent e6d176bb9b
commit 6db05951ef
60 changed files with 8 additions and 106 deletions

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@@ -6,7 +6,6 @@ import org.openrndr.extra.shaderphrases.sdf.sdEllipsePhrase
import org.openrndr.math.CastableToVector4
import org.openrndr.math.Vector2
import org.openrndr.math.Vector4
import kotlin.math.PI
import kotlin.reflect.KClass
class EllipticalGradient<C>(

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@@ -9,8 +9,6 @@ import org.openrndr.extra.shapes.primitives.grid
import org.openrndr.extra.shapes.primitives.placeIn
import org.openrndr.math.Vector2
import org.openrndr.math.transforms.transform
import kotlin.math.PI
import kotlin.math.cos
fun main() = application {
configure {

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@@ -2,7 +2,6 @@ package gradients
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.color.presets.BLUE_STEEL
import org.openrndr.extra.color.spaces.OKHSV
import org.openrndr.extra.color.tools.shiftHue
import org.openrndr.extra.shadestyles.fills.SpreadMethod

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@@ -2,7 +2,6 @@ package gradients
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.extra.color.presets.BLUE_STEEL
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod

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@@ -2,8 +2,6 @@ package gradients
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.extra.color.presets.BLUE_STEEL
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.gradients.gradient

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@@ -2,18 +2,13 @@ package gradients
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.color.presets.BLUE_STEEL
import org.openrndr.extra.shadestyles.fills.FillFit
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.gradients.gradient
import org.openrndr.extra.shapes.primitives.grid
import org.openrndr.math.Vector2
import kotlin.math.PI
import kotlin.math.cos
import kotlin.math.sin
fun main() = application {
configure {

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@@ -2,10 +2,7 @@ package image
import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.image.imageFill
import org.openrndr.math.transforms.transform
fun main() = application {
configure {
@@ -13,7 +10,7 @@ fun main() = application {
height = 720
}
program {
var img = loadImage("demo-data/images/image-001.png")
val img = loadImage("demo-data/images/image-001.png")
extend {
drawer.shadeStyle = imageFill {
image = img

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@@ -2,8 +2,6 @@ package image
import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.image.imageFill
import org.openrndr.math.transforms.transform
import kotlin.math.cos

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@@ -2,11 +2,8 @@ package image
import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.SpreadMethod
import org.openrndr.extra.shadestyles.fills.image.imageFill
import org.openrndr.math.transforms.transform
import kotlin.math.cos
fun main() = application {
configure {

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@@ -4,13 +4,8 @@ import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.imageFit.imageFit
import org.openrndr.extra.noise.uniform
import org.openrndr.extra.shaderphrases.noise.simplex13
import org.openrndr.extra.shadestyles.fills.noise.noise
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import kotlin.math.cos
import kotlin.reflect.KMutableProperty0
fun main() {
application {

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@@ -4,13 +4,7 @@ import org.openrndr.application
import org.openrndr.draw.loadImage
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.imageFit.imageFit
import org.openrndr.extra.noise.uniform
import org.openrndr.extra.shaderphrases.noise.simplex13
import org.openrndr.extra.shadestyles.fills.noise.noise
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import kotlin.math.cos
import kotlin.reflect.KMutableProperty0
fun main() {
application {

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@@ -2,12 +2,9 @@ package patterns
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.draw.loadImage
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.color.presets.NAVY
import org.openrndr.extra.color.presets.PEACH_PUFF
import org.openrndr.extra.imageFit.imageFit
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.patterns.pattern
@@ -23,11 +20,11 @@ fun main() = application {
backgroundColor = ColorRGBa.NAVY
foregroundColor = ColorRGBa.PEACH_PUFF
patternUnits = FillUnits.WORLD
parameter("time", seconds*0.1)
parameter("time", seconds * 0.1)
scale = 1.0
xorMod2 {
patternMod = 13
patternOffset = (seconds*1).toInt()
patternOffset = (seconds * 1).toInt()
patternMask = 1
}
}

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@@ -2,13 +2,9 @@ package patterns
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.draw.loadImage
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.color.presets.DARK_GRAY
import org.openrndr.extra.color.presets.NAVY
import org.openrndr.extra.color.presets.PEACH_PUFF
import org.openrndr.extra.imageFit.imageFit
import org.openrndr.extra.shadestyles.fills.FillUnits
import org.openrndr.extra.shadestyles.fills.clip.clip
import org.openrndr.extra.shadestyles.fills.gradients.gradient