Remove unused imports

This commit is contained in:
Abe Pazos
2025-08-04 12:00:35 +02:00
parent e6d176bb9b
commit 6db05951ef
60 changed files with 8 additions and 106 deletions

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@@ -1,7 +1,6 @@
package org.openrndr.extra.shapes.primitives
import org.openrndr.shape.Box
import org.openrndr.shape.Rectangle
import kotlin.math.max
import kotlin.math.min

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@@ -4,7 +4,6 @@ import org.openrndr.extra.shapes.utilities.splitAtBase
import org.openrndr.math.EuclideanVector
import org.openrndr.math.clamp
import org.openrndr.shape.Path
import org.openrndr.shape.ShapeContour
/**
* Provides a rectified representation of a path in N-dimensional Euclidean space. Rectification refers

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@@ -2,7 +2,6 @@ package org.openrndr.extra.shapes.splines
import org.openrndr.math.Vector2
import org.openrndr.math.Vector3
import org.openrndr.math.mod
import org.openrndr.shape.*
import kotlin.math.abs
import kotlin.math.pow

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@@ -6,7 +6,6 @@ import org.openrndr.draw.loadImage
import org.openrndr.draw.shadeStyle
import org.openrndr.extra.shapes.bezierpatches.bezierPatch
import org.openrndr.math.Polar
import org.openrndr.shape.LineSegment
import org.openrndr.shape.Segment2D
/**

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@@ -4,7 +4,6 @@ import org.openrndr.application
import org.openrndr.extra.noise.shapes.uniformSub
import org.openrndr.extra.shapes.primitives.alignToVertically
import org.openrndr.extra.shapes.primitives.distributeHorizontally
import org.openrndr.shape.Rectangle
import kotlin.math.cos
import kotlin.random.Random

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@@ -4,10 +4,8 @@ import org.openrndr.application
import org.openrndr.extra.noise.shapes.uniformSub
import org.openrndr.extra.shapes.primitives.alignToHorizontally
import org.openrndr.extra.shapes.primitives.alignToVertically
import org.openrndr.extra.shapes.primitives.distributeHorizontally
import org.openrndr.extra.shapes.primitives.fitHorizontally
import org.openrndr.extra.shapes.primitives.fitVertically
import org.openrndr.shape.Rectangle
import kotlin.math.cos
import kotlin.random.Random

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@@ -3,7 +3,6 @@ package primitives
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extra.color.presets.CORAL
import org.openrndr.extra.noise.uniform
import org.openrndr.extra.noise.uniforms
import org.openrndr.extra.shapes.primitives.column
import org.openrndr.extra.shapes.primitives.irregularGrid

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@@ -6,7 +6,6 @@ import org.openrndr.draw.font.loadFace
import org.openrndr.extra.camera.Camera2D
import org.openrndr.extra.shapes.bounds.bounds
import org.openrndr.extra.shapes.text.shapesFromText
import org.openrndr.internal.Driver
fun main() = application {
configure {