Remove seconds property from PerspectivePlane
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@@ -10,36 +10,33 @@ import org.openrndr.math.transforms.transform
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@Description("Perspective plane")
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class PerspectivePlane : Filter(Shader.createFromCode(filterVertexCode, filterFragmentCode("distort/perspective-plane.frag"))) {
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// @DoubleParameter("camera x", -1.0, 1.0, order = 0)
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var cameraX : Double = 0.0
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// @DoubleParameter("camera y", -1.0, 1.0, order = 1)
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var cameraY : Double = 0.0
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// @DoubleParameter("camera z", -1.0, 1.0, order = 2)
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var cameraZ : Double = 1.0
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// @DoubleParameter("camera x", -1.0, 1.0, order = 0)
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var cameraX: Double = 0.0
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// @DoubleParameter("camera y", -1.0, 1.0, order = 1)
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var cameraY: Double = 0.0
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// @DoubleParameter("camera z", -1.0, 1.0, order = 2)
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var cameraZ: Double = 1.0
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@DoubleParameter("plane x", -1.0, 1.0, order = 3)
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var planeX : Double = 0.0
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var planeX: Double = 0.0
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@DoubleParameter("plane y", -1.0, 1.0, order = 4)
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var planeY : Double = 0.0
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var planeY: Double = 0.0
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@DoubleParameter("plane z", -1.0, 1.0, order = 5)
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var planeZ : Double = 0.5
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var planeZ: Double = 0.5
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@DoubleParameter("plane yaw", -180.0, 180.0, order = 6)
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var planeYaw : Double = 0.0
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var planeYaw: Double = 0.0
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@DoubleParameter("plane pitch", -180.0, 180.0, order = 7)
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var planePitch : Double = 0.0
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var planePitch: Double = 0.0
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@DoubleParameter("plane roll", -180.0, 180.0, order = 8)
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var planeRoll : Double = 0.0
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var planeRoll: Double = 0.0
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@BooleanParameter("tile input")
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var tile: Boolean by parameters
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var seconds:Double by parameters
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init {
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seconds = 0.0
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tile = false
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}
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