Remove seconds property from PerspectivePlane

This commit is contained in:
Edwin Jakobs
2020-03-20 15:16:46 +01:00
parent 2ca78df17f
commit 772283a0c6
2 changed files with 20 additions and 24 deletions

View File

@@ -10,7 +10,6 @@ import org.openrndr.math.transforms.transform
@Description("Perspective plane")
class PerspectivePlane : Filter(Shader.createFromCode(filterVertexCode, filterFragmentCode("distort/perspective-plane.frag"))) {
// @DoubleParameter("camera x", -1.0, 1.0, order = 0)
var cameraX: Double = 0.0
// @DoubleParameter("camera y", -1.0, 1.0, order = 1)
@@ -37,9 +36,7 @@ class PerspectivePlane : Filter(Shader.createFromCode(filterVertexCode, filterFr
@BooleanParameter("tile input")
var tile: Boolean by parameters
var seconds:Double by parameters
init {
seconds = 0.0
tile = false
}

View File

@@ -6,7 +6,6 @@ uniform sampler2D tex0;
in vec2 v_texCoord0;
uniform vec3 cameraPosition;
uniform vec3 planePosition;
uniform float seconds;
uniform mat4 planeMatrix;
uniform bool tile;
uniform vec2 targetSize;