[orx-shapes] Adopt code from openrndr-shape, openrndr-math

This commit is contained in:
Edwin Jakobs
2024-01-13 23:11:17 +01:00
parent 547089bb67
commit 7f26f5e5de
6 changed files with 743 additions and 4 deletions

View File

@@ -6,10 +6,10 @@ import org.openrndr.draw.shadeStyle
import org.openrndr.extra.camera.Orbital
import org.openrndr.extra.meshgenerators.buildTriangleMesh
import org.openrndr.extra.meshgenerators.extrudeContourSteps
import org.openrndr.extra.shapes.splines.catmullRom
import org.openrndr.extra.shapes.splines.toPath3D
import org.openrndr.math.Vector3
import org.openrndr.math.catmullRom
import org.openrndr.shape.Circle
import org.openrndr.shape.toPath3D
fun main() {
application {

View File

@@ -6,11 +6,11 @@ import org.openrndr.draw.shadeStyle
import org.openrndr.extra.camera.Orbital
import org.openrndr.extra.meshgenerators.buildTriangleMesh
import org.openrndr.extra.meshgenerators.extrudeShapeSteps
import org.openrndr.extra.shapes.splines.catmullRom
import org.openrndr.extra.shapes.splines.toPath3D
import org.openrndr.math.Vector3
import org.openrndr.math.catmullRom
import org.openrndr.shape.Circle
import org.openrndr.shape.Shape
import org.openrndr.shape.toPath3D
fun main() {
application {