[orx-jvm] Move panel, gui, dnk3, keyframer, triangulation to orx-jvm

This commit is contained in:
Edwin Jakobs
2021-06-27 21:32:24 +02:00
parent 5814acef8f
commit 874d49779f
159 changed files with 22 additions and 21 deletions

View File

@@ -0,0 +1,59 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import org.openrndr.math.mod_
import org.openrndr.math.transforms.transform
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/box-animated/BoxAnimated.glb"))
val scene = Scene(SceneNode())
// -- add some lights
val lightNode = SceneNode()
lightNode.transform = transform {
translate(0.0, 10.0, 0.0)
rotate(Vector3.UNIT_X, -65.0)
}
lightNode.entities.add(DirectionalLight())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa.BLUE.shade(0.4)
downColor = ColorRGBa.GRAY.shade(0.1)
})
scene.root.children.add(lightNode)
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
extend(Orbital()) {
far = 50.0
eye = Vector3(1.5, 0.0, 3.0)
fov = 40.0
}
extend {
sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,49 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.math.*
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/camera/Scene.glb"))
val scene = Scene(SceneNode())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa(0.1, 0.1, 0.4)
downColor = ColorRGBa(0.1, 0.0, 0.0)
})
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
val cameras = scene.root.findContent { this as? PerspectiveCamera }
extend {
sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
drawer.view = cameras[0].content.viewMatrix
drawer.projection = cameras[0].content.projectionMatrix
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,86 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.dsl.*
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extra.dnk3.tools.addSkybox
import org.openrndr.extras.camera.Orbital
import org.openrndr.extras.meshgenerators.boxMesh
import org.openrndr.extras.meshgenerators.groundPlaneMesh
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
suspend fun main() = application {
configure {
width = 1280
height = 720
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend(Orbital()) {
eye = Vector3(4.0, 4.0, 4.0)
}
val renderer = dryRenderer()
val scene = scene {
addSkybox("file:demo-data/cubemaps/garage_iem.dds")
root.hemisphereLight {
upColor = ColorRGBa.WHITE.shade(0.1)
downColor = ColorRGBa.BLACK
}
root.node {
transform = transform {
translate(0.0, 2.0, 0.0)
}
pointLight {
constantAttenuation = 0.0
quadraticAttenuation = 1.0
}
}
root.node {
simpleMesh {
vertexBuffer = groundPlaneMesh(100.0, 100.0)
material = pbrMaterial {
color = ColorRGBa.GREEN
}
}
}
for (j in -3..3) {
for (i in -3..3) {
root.node {
transform = transform {
translate(i * 2.0, 1.0, j * 2.0)
}
update {
transform = transform {
translate(i * 2.0, 1.0, j * 2.0)
rotate(Vector3.UNIT_Z, seconds* 45.0 + i * 20.0 + j * 50.0)
}
}
simpleMesh {
vertexBuffer = boxMesh()
material = pbrMaterial {
color = ColorRGBa.WHITE
}
}
}
}
}
}
extend {
drawer.clear(ColorRGBa.BLACK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,87 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.dsl.*
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extra.dnk3.tools.addSkybox
import org.openrndr.extra.noise.simplex
import org.openrndr.extras.camera.Orbital
import org.openrndr.extras.meshgenerators.groundPlaneMesh
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import org.openrndr.shape.path3D
suspend fun main() = application {
configure {
width = 1280
height = 720
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
extend(Orbital()) {
eye = Vector3(4.0, 4.0, 4.0)
}
val renderer = dryRenderer()
val scene = scene {
addSkybox("file:demo-data/cubemaps/garage_iem.dds")
root.hemisphereLight {
upColor = ColorRGBa.WHITE.shade(0.1)
downColor = ColorRGBa.BLACK
}
root.node {
transform = transform {
translate(0.0, 2.0, 0.0)
}
pointLight {
constantAttenuation = 0.0
quadraticAttenuation = 1.0
}
}
root.node {
simpleMesh {
vertexBuffer = groundPlaneMesh(100.0, 100.0)
material = pbrMaterial {
color = ColorRGBa.GREEN
}
}
}
root.node {
pathMesh {
weight = 10.0
material = pbrMaterial {
color = ColorRGBa.PINK
}
update {
paths = mutableListOf(
path3D {
val t = seconds * 0.1
moveTo(Vector3.ZERO)
val control = Vector3.simplex(3032, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
val target = Vector3.simplex(5077, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
val end = Vector3.simplex(9041, t).let { it.copy(y = it.y * 0.5 + 0.5) } * 4.0
curveTo(control, target)
continueTo(end)
}
)
}
}
}
}
extend {
drawer.clear(ColorRGBa.BLACK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,115 @@
import kotlinx.coroutines.yield
import org.openrndr.*
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.BufferMultisample
import org.openrndr.draw.ColorFormat
import org.openrndr.draw.ColorType
import org.openrndr.draw.DrawPrimitive
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.features.IrradianceSH
import org.openrndr.extra.dnk3.features.addIrradianceSH
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.post.ScreenspaceReflections
import org.openrndr.extra.dnk3.post.VolumetricIrradiance
import org.openrndr.extra.dnk3.renderers.postRenderer
import org.openrndr.extra.shaderphrases.annotations.ShaderPhrases
import org.openrndr.extras.camera.Orbital
import org.openrndr.extras.meshgenerators.sphereMesh
import org.openrndr.ffmpeg.ScreenRecorder
import org.openrndr.filter.color.Delinearize
import org.openrndr.math.Matrix44
import org.openrndr.math.Spherical
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.scale
import org.openrndr.math.transforms.transform
import org.openrndr.math.transforms.translate
import java.io.File
import kotlin.math.cos
import kotlin.math.sin
suspend fun main() = application {
configure {
width = 1280
height = 720
multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/irradiance-probes/model.glb"))
val scene = Scene(SceneNode())
val probeBox = sphereMesh(16, 16, 0.1)
val probeGeometry = Geometry(listOf(probeBox), null, DrawPrimitive.TRIANGLES, 0, probeBox.vertexCount)
val c = 5
scene.addIrradianceSH(c, c, c, 3.0 / c, cubemapSize = 32, offset = Vector3(0.0, 0.0, 0.0))
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = postRenderer()
// renderer.postSteps.add(
// FilterPostStep(1.0, ScreenspaceReflections(), listOf("color", "clipDepth", "viewNormal"), "reflections", ColorFormat.RGB, ColorType.FLOAT16) {
// val p = Matrix44.scale(drawer.width / 2.0, drawer.height / 2.0, 1.0) * Matrix44.translate(Vector3(1.0, 1.0, 0.0)) * drawer.projection
// this.projection = p
// this.projectionMatrixInverse = drawer.projection.inversed
// }
// )
// renderer.postSteps.add(
// FilterPostStep(1.0, VolumetricIrradiance(), listOf("color", "clipDepth"), "volumetric-irradiance", ColorFormat.RGB, ColorType.FLOAT16) {
// this.irradianceSH = scene.features[0] as IrradianceSH
// this.projectionMatrixInverse = drawer.projection.inversed
// this.viewMatrixInverse = drawer.view.inversed
// }
// )
renderer.postSteps.add(
FilterPostStep(1.0, Delinearize(), listOf("color"), "ldr", ColorFormat.RGB, ColorType.FLOAT16)
)
val orb = extend(Orbital()) {
this.fov = 20.0
camera.setView(Vector3(-0.49, -0.24, 0.20), Spherical(26.56, 90.0, 6.533), 40.0)
}
renderer.draw(drawer, scene)
val dynNode = SceneNode()
val dynMaterial = PBRMaterial()
val dynPrimitive = MeshPrimitive(probeGeometry, dynMaterial)
val dynMesh = Mesh(listOf(dynPrimitive))
dynNode.entities.add(dynMesh)
scene.root.children.add(dynNode)
scene.dispatcher.launch {
while (true) {
dynNode.transform = transform {
translate(cos(seconds) * 0.5, 0.5, sin(seconds) * 0.5)
scale(2.0)
}
yield()
}
}
extend {
drawer.clear(ColorRGBa.BLACK)
renderer.draw(drawer, scene)
drawer.defaults()
}
}
}

View File

@@ -0,0 +1,49 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.*
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/point-light/Scene.glb"))
val scene = Scene(SceneNode())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa(0.1, 0.1, 0.4)
downColor = ColorRGBa(0.1, 0.0, 0.0)
})
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
val orb = extend(Orbital()) {
far = 50.0
camera.setView(Vector3.ZERO, Spherical(30.50, 26.0, 5.6), 40.0)
}
extend {
sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,50 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.*
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/spot-light/Scene.glb"))
val scene = Scene(SceneNode())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa(0.1, 0.1, 0.4)
downColor = ColorRGBa(0.1, 0.0, 0.0)
})
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
val orb = extend(Orbital()) {
far = 50.0
camera.setView(Vector3(-0.514, -0.936, -1.122), Spherical(454.346, 25.0, 8.444), 40.0)
}
extend {
sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,49 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.*
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/directional-light/Scene.glb"))
val scene = Scene(SceneNode())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa(0.1, 0.1, 0.4)
downColor = ColorRGBa(0.1, 0.0, 0.0)
})
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
val orb = extend(Orbital()) {
camera.setView(Vector3(-0.49, -0.24, 0.20), Spherical(26.56, 90.0, 6.533), 40.0)
}
extend {
sceneData.animations[0].applyToTargets(seconds.mod_(sceneData.animations[0].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,47 @@
import org.openrndr.application
import org.openrndr.draw.DrawPrimitive
import org.openrndr.draw.shadeStyle
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import java.io.File
suspend fun main() = application {
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/duck/Duck.gltf"))
val meshes = gltf.meshes.map {
it.createDrawCommands(gltf)
}
extend(Orbital()) {
far = 400.0
lookAt = Vector3(0.0, 50.0, 0.0)
eye = Vector3(100.0, 200.0, 150.0)
fov = 45.0
}
extend {
drawer.shadeStyle = shadeStyle {
fragmentTransform = """
x_fill.rgb = vec3(v_viewNormal.z);
""".trimIndent()
}
for (mesh in meshes) {
for (primitive in mesh) {
if (primitive.indexBuffer == null) {
drawer.vertexBuffer(primitive.vertexBuffer, DrawPrimitive.TRIANGLES)
} else {
drawer.vertexBuffer(primitive.indexBuffer!!, listOf(primitive.vertexBuffer), DrawPrimitive.TRIANGLES)
}
}
}
}
}
}

View File

@@ -0,0 +1,56 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/suzanne/Suzanne.gltf"))
val scene = Scene(SceneNode())
// -- add some lights
val lightNode = SceneNode()
lightNode.transform = transform {
translate(0.0, 10.0, 0.0)
rotate(Vector3.UNIT_X, -65.0)
}
lightNode.entities.add(DirectionalLight())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa.BLUE.shade(0.4)
downColor = ColorRGBa.GRAY.shade(0.1)
})
scene.root.children.add(lightNode)
scene.root.children.addAll(gltf.buildSceneNodes().scenes.first())
// -- create a renderer
val renderer = dryRenderer()
extend(Orbital()) {
far = 50.0
eye = Vector3(1.5, 0.0, 3.0)
fov = 40.0
}
extend {
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,58 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/duck/Duck.gltf"))
val scene = Scene(SceneNode())
// -- add some lights
val lightNode = SceneNode()
lightNode.transform = transform {
translate(0.0, 10.0, 0.0)
rotate(Vector3.UNIT_X, -90.0)
}
lightNode.entities.add(DirectionalLight())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa.WHITE.shade(1.0)
downColor = ColorRGBa.WHITE.shade(0.1)
})
scene.root.children.add(lightNode)
scene.root.children.addAll(gltf.buildSceneNodes().scenes.first())
// -- create a renderer
val renderer = dryRenderer()
extend(Orbital()) {
far = 500.0
lookAt = Vector3(0.0, 0.8, 0.0)
eye = Vector3(3.0, 0.8, -2.0)
fov = 30.0
}
extend {
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,60 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.DrawPrimitive
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.extras.meshgenerators.sphereMesh
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val root = SceneNode()
val scene = Scene(root)
val lightNode = SceneNode()
lightNode.transform = transform {
translate(0.0, 10.0, 0.0)
}
lightNode.entities.add(PointLight())
lightNode.entities.add(HemisphereLight(upColor = ColorRGBa.PINK, downColor = ColorRGBa(0.1,0.1,0.1)))
scene.root.children.add(lightNode)
val meshNode = SceneNode()
val box = sphereMesh(32, 32)
val geometry = Geometry(listOf(box), null, DrawPrimitive.TRIANGLES, 0, box.vertexCount)
val material = PBRMaterial()
val primitive = MeshPrimitive(geometry, material)
val mesh = Mesh(listOf(primitive))
meshNode.entities.add(mesh)
root.children.add(meshNode)
// -- create a renderer
val renderer = dryRenderer()
extend(Orbital()) {
far = 500.0
lookAt = Vector3(0.0, 0.0, 0.0)
eye = Vector3(3.0, 2.0, -3.0)
fov = 30.0
}
extend {
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,49 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.BufferMultisample
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.segmentContourRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import org.openrndr.math.mod_
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/fox/Fox.glb"))
val scene = Scene(SceneNode())
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer, try it with BufferMultisample.SampleCount(8) for better results
val renderer = segmentContourRenderer(BufferMultisample.Disabled)
extend(Orbital()) {
far = 500.0
lookAt = Vector3(0.0, 40.0, 0.0)
eye = Vector3(150.0, 40.0, 200.0)
fov = 40.0
}
extend {
sceneData.animations[2].applyToTargets(seconds.mod_(sceneData.animations[2].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,53 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.dryRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.math.Vector3
import org.openrndr.math.mod_
import java.io.File
suspend fun main() = application {
configure {
width = 1280
height = 720
//multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/fox/Fox.glb"))
val scene = Scene(SceneNode())
scene.root.entities.add(HemisphereLight().apply {
upColor = ColorRGBa.WHITE.shade(0.4)
downColor = ColorRGBa.GRAY.shade(0.1)
})
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = dryRenderer()
extend(Orbital()) {
far = 500.0
lookAt = Vector3(0.0, 40.0, 0.0)
eye = Vector3(150.0, 40.0, 200.0)
fov = 40.0
}
extend {
sceneData.animations[2].applyToTargets(seconds.mod_(sceneData.animations[2].duration))
drawer.clear(ColorRGBa.PINK)
renderer.draw(drawer, scene)
}
}
}

View File

@@ -0,0 +1,114 @@
import kotlinx.coroutines.yield
import org.openrndr.*
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.dnk3.*
import org.openrndr.extra.dnk3.features.addVoxelConeTracing
import org.openrndr.extra.dnk3.gltf.buildSceneNodes
import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
import org.openrndr.extra.dnk3.renderers.postRenderer
import org.openrndr.extras.camera.Orbital
import org.openrndr.extras.meshgenerators.sphereMesh
import org.openrndr.filter.color.Delinearize
import org.openrndr.math.Spherical
import org.openrndr.math.Vector3
import org.openrndr.math.transforms.transform
import java.io.File
import kotlin.math.cos
import kotlin.math.sin
suspend fun main() = application {
configure {
width = 1280
height = 720
multisample = WindowMultisample.SampleCount(8)
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val gltf = loadGltfFromFile(File("demo-data/gltf-models/irradiance-probes/model.glb"))
val scene = Scene(SceneNode())
val probeBox = sphereMesh(16, 16, 0.1)
val probeGeometry = Geometry(listOf(probeBox), null, DrawPrimitive.TRIANGLES, 0, probeBox.vertexCount)
val c = 5
// scene.addIrradianceSH(c, c, c, 3.0 / c, cubemapSize = 32, offset = Vector3(0.0, 0.0, 0.0))
val vctFeature = scene.addVoxelConeTracing(64,64,64, 0.1)
val sceneData = gltf.buildSceneNodes()
scene.root.children.addAll(sceneData.scenes.first())
// -- create a renderer
val renderer = postRenderer()
// renderer.postSteps.add(
// FilterPostStep(1.0, ScreenspaceReflections(), listOf("color", "clipDepth", "viewNormal"), "reflections", ColorFormat.RGB, ColorType.FLOAT16) {
// val p = Matrix44.scale(drawer.width / 2.0, drawer.height / 2.0, 1.0) * Matrix44.translate(Vector3(1.0, 1.0, 0.0)) * drawer.projection
// this.projection = p
// this.projectionMatrixInverse = drawer.projection.inversed
// }
// )
// renderer.postSteps.add(
// FilterPostStep(1.0, VolumetricIrradiance(), listOf("color", "clipDepth"), "volumetric-irradiance", ColorFormat.RGB, ColorType.FLOAT16) {
// this.irradianceSH = scene.features[0] as IrradianceSH
// this.projectionMatrixInverse = drawer.projection.inversed
// this.viewMatrixInverse = drawer.view.inversed
// }
// )
renderer.postSteps.add(
FilterPostStep(1.0, Delinearize(), listOf("color"), "ldr", ColorFormat.RGB, ColorType.FLOAT16)
)
val orb = extend(Orbital()) {
this.fov = 20.0
camera.setView(Vector3(-0.49, -0.24, 0.20), Spherical(26.56, 90.0, 6.533), 40.0)
}
renderer.draw(drawer, scene)
val dynNode = SceneNode()
val dynMaterial = PBRMaterial()
val dynPrimitive = MeshPrimitive(probeGeometry, dynMaterial)
val dynMesh = Mesh(listOf(dynPrimitive))
dynNode.entities.add(dynMesh)
scene.root.children.add(dynNode)
scene.dispatcher.launch {
while (true) {
dynNode.transform = transform {
translate(cos(seconds) * 0.5, 0.5, sin(seconds) * 0.5)
scale(2.0)
}
yield()
}
}
val viz = colorBuffer(64,64)
extend {
drawer.clear(ColorRGBa.BLACK)
renderer.draw(drawer, scene)
drawer.defaults()
for (i in 0 until 128) {
vctFeature.voxelMap?.let {
it.copyTo(viz, i)
}
drawer.image(viz, (i * 128) % width + 0.0, ((i * 128)/width * 128 + 0.0 ))
}
drawer.image(vctFeature.voxelRenderTarget!!.colorBuffer(0))
}
}
}