[orx-jvm] Move panel, gui, dnk3, keyframer, triangulation to orx-jvm
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56
orx-jvm/orx-dnk3/src/demo/kotlin/DemoScene01.kt
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56
orx-jvm/orx-dnk3/src/demo/kotlin/DemoScene01.kt
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.dnk3.*
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import org.openrndr.extra.dnk3.gltf.buildSceneNodes
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import org.openrndr.extra.dnk3.gltf.loadGltfFromFile
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import org.openrndr.extra.dnk3.renderers.dryRenderer
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import org.openrndr.extras.camera.Orbital
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import org.openrndr.math.Vector3
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import org.openrndr.math.transforms.transform
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import java.io.File
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suspend fun main() = application {
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configure {
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width = 1280
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height = 720
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//multisample = WindowMultisample.SampleCount(8)
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}
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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val gltf = loadGltfFromFile(File("demo-data/gltf-models/suzanne/Suzanne.gltf"))
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val scene = Scene(SceneNode())
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// -- add some lights
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val lightNode = SceneNode()
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lightNode.transform = transform {
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translate(0.0, 10.0, 0.0)
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rotate(Vector3.UNIT_X, -65.0)
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}
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lightNode.entities.add(DirectionalLight())
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scene.root.entities.add(HemisphereLight().apply {
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upColor = ColorRGBa.BLUE.shade(0.4)
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downColor = ColorRGBa.GRAY.shade(0.1)
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})
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scene.root.children.add(lightNode)
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scene.root.children.addAll(gltf.buildSceneNodes().scenes.first())
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// -- create a renderer
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val renderer = dryRenderer()
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extend(Orbital()) {
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far = 50.0
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eye = Vector3(1.5, 0.0, 3.0)
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fov = 40.0
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}
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extend {
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drawer.clear(ColorRGBa.PINK)
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renderer.draw(drawer, scene)
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}
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}
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}
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