[orx-jvm] Move panel, gui, dnk3, keyframer, triangulation to orx-jvm
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import org.amshove.kluent.`should be`
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import org.amshove.kluent.shouldBeNear
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import org.openrndr.extra.keyframer.KeyframerChannel
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import org.openrndr.extras.easing.Easing
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import org.spekframework.spek2.Spek
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import org.spekframework.spek2.style.specification.describe
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object TestKeyframerChannel : Spek({
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describe("a keyframer channel without keys") {
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val kfc = KeyframerChannel()
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it ("should return null when asking for value before first key time") {
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kfc.value(0.0) `should be` null
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}
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}
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describe("a keyframer channel with a single key") {
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val kfc = KeyframerChannel()
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kfc.add(0.0, 1.0, Easing.Linear.function)
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kfc.value(0.0)?.shouldBeNear(1.0, 10E-6)
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it ("should return null when asking for value before first key time") {
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kfc.value(-1.0) `should be` null
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}
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}
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describe("a keyframer channel with two keys") {
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val kfc = KeyframerChannel()
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kfc.add(0.0, 1.0, Easing.Linear.function)
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kfc.add(1.0, 2.0, Easing.Linear.function)
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kfc.value(0.0)?.shouldBeNear(1.0, 10E-6)
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it ("should return null when asking for value before first key time") {
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kfc.value(-1.0) `should be` null
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}
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}
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})
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