[orx-jvm] Move panel, gui, dnk3, keyframer, triangulation to orx-jvm

This commit is contained in:
Edwin Jakobs
2021-06-27 21:32:24 +02:00
parent 5814acef8f
commit 874d49779f
159 changed files with 22 additions and 21 deletions

View File

@@ -1,43 +0,0 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.noise.poissonDiskSampling
import org.openrndr.extra.triangulation.Delaunay
import org.openrndr.math.Vector2
import org.openrndr.shape.Circle
import org.openrndr.shape.Rectangle
suspend fun main() {
application {
configure {
width = 800
height = 800
}
program {
if (System.getProperty("takeScreenshot") == "true") {
extend(SingleScreenshot()) {
this.outputFile = System.getProperty("screenshotPath")
}
}
val circle = Circle(Vector2(400.0), 250.0)
val frame = Rectangle.fromCenter(Vector2(400.0), 600.0, 600.0)
val points = poissonDiskSampling(width * 1.0, height * 1.0, 30.0)
.filter { circle.contains(it) }
val delaunay = Delaunay.from(points + circle.contour.equidistantPositions(40))
val voronoi = delaunay.voronoi(frame)
val cells = voronoi.cellsPolygons()
extend {
drawer.clear(ColorRGBa.BLACK)
drawer.fill = null
drawer.stroke = ColorRGBa.PINK
drawer.contours(cells)
}
}
}
}