[orx-shapes] Handle RectifiedPath3D.path better
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
package frames
|
||||
|
||||
import org.openrndr.WindowMultisample
|
||||
import org.openrndr.application
|
||||
import org.openrndr.color.ColorRGBa
|
||||
import org.openrndr.draw.DrawPrimitive
|
||||
@@ -19,6 +20,7 @@ fun main() {
|
||||
configure {
|
||||
width = 720
|
||||
height = 720
|
||||
multisample = WindowMultisample.SampleCount(4)
|
||||
}
|
||||
program {
|
||||
val random = Random(0)
|
||||
|
||||
Reference in New Issue
Block a user