[orx-panel] Fix DemoHorizontalLayout01.kt

This commit is contained in:
Edwin Jakobs
2024-08-14 12:06:27 +02:00
parent 78ce8001a1
commit 93ace56443

View File

@@ -1,5 +1,6 @@
import org.openrndr.application import org.openrndr.application
import org.openrndr.color.ColorRGBa import org.openrndr.color.ColorRGBa
import org.openrndr.color.Linearity
import org.openrndr.extensions.SingleScreenshot import org.openrndr.extensions.SingleScreenshot
import org.openrndr.math.Spherical import org.openrndr.math.Spherical
import org.openrndr.math.Vector3 import org.openrndr.math.Vector3
@@ -41,8 +42,10 @@ fun main() = application {
div("horizontal") { div("horizontal") {
// A bunch of names for generating buttons // A bunch of names for generating buttons
listOf("load", "save", "redo", "stretch", "bounce", listOf(
"twist", "swim", "roll", "fly", "dance") "load", "save", "redo", "stretch", "bounce",
"twist", "swim", "roll", "fly", "dance"
)
.forEachIndexed { i, word -> .forEachIndexed { i, word ->
// A fun way of generating a set of colors // A fun way of generating a set of colors
@@ -50,7 +53,8 @@ fun main() = application {
// Grab a point on the surface of a sphere // Grab a point on the surface of a sphere
// and treat its coordinates as an rgb color. // and treat its coordinates as an rgb color.
val pos = Vector3.fromSpherical( val pos = Vector3.fromSpherical(
Spherical(i * 19.0, i * 17.0, 0.4)) Spherical(i * 19.0, i * 17.0, 0.4)
)
val rgb = ColorRGBa.fromVector(pos + 0.4) val rgb = ColorRGBa.fromVector(pos + 0.4)
button { button {
@@ -74,7 +78,7 @@ fun main() = application {
} }
extend(cm) extend(cm)
extend { extend {
drawer.clear(0.2, 0.18, 0.16, 1.0) drawer.clear(ColorRGBa(0.2, 0.18, 0.16, 1.0, Linearity.SRGB))
} }
} }
} }