Upgrade to OPENRNDR 0.4 snapshot
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@@ -13,7 +13,7 @@ dependencies {
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implementation project(":orx-parameters")
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demoImplementation(project(":orx-camera"))
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demoImplementation("org.openrndr:openrndr-core:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-application:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-extensions:$openrndrVersion")
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demoRuntimeOnly("org.openrndr:openrndr-gl3:$openrndrVersion")
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demoRuntimeOnly("org.openrndr:openrndr-gl3-natives-$openrndrOS:$openrndrVersion")
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@@ -7,7 +7,7 @@ import org.openrndr.extra.noise.simplex
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import org.openrndr.math.Vector2
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import kotlin.math.absoluteValue
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fun main() {
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suspend fun main() {
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application {
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program {
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val cb = colorBuffer(width, height)
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@@ -7,7 +7,7 @@ import org.openrndr.extra.noise.simplex
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import org.openrndr.math.Vector3
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import kotlin.math.absoluteValue
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fun main() {
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suspend fun main() {
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application {
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program {
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val cb = colorBuffer(width, height)
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@@ -5,7 +5,7 @@ import org.openrndr.extra.noise.poissonDiskSampling
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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fun main() {
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suspend fun main() {
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application {
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program {
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if (System.getProperty("takeScreenshot") == "true") {
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@@ -5,7 +5,7 @@ import org.openrndr.extensions.SingleScreenshot
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import org.openrndr.extra.noise.simplex
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import org.openrndr.shape.contour
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fun main() = application {
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suspend fun main() = application {
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configure {
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width = 720
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height = 720
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