Upgrade to OPENRNDR 0.4 snapshot
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@@ -10,8 +10,8 @@ sourceSets {
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dependencies {
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implementation project(":orx-fx")
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implementation project(":orx-noise")
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demoImplementation("org.openrndr:openrndr-core:$openrndrVersion")
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implementation("org.openrndr:openrndr-filter:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-application:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-extensions:$openrndrVersion")
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demoRuntimeOnly("org.openrndr:openrndr-gl3:$openrndrVersion")
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demoRuntimeOnly("org.openrndr:openrndr-gl3-natives-$openrndrOS:$openrndrVersion")
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@@ -18,7 +18,7 @@ import kotlin.math.sin
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data class Thing(val color: ColorRGBa, var pos: Polar, val speed: Polar)
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fun main() {
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suspend fun main() {
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application {
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program {
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