Upgrade to OPENRNDR 0.4 snapshot
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@@ -9,7 +9,7 @@ sourceSets {
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}
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dependencies {
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demoImplementation("org.openrndr:openrndr-core:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-application:$openrndrVersion")
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demoImplementation("org.openrndr:openrndr-extensions:$openrndrVersion")
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demoImplementation(project(":orx-noise"))
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demoRuntimeOnly("org.openrndr:openrndr-gl3:$openrndrVersion")
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@@ -8,7 +8,7 @@ import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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import quadtree.Quadtree
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fun main() {
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suspend fun main() {
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application {
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configure {
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width = 800
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@@ -8,7 +8,7 @@ import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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import quadtree.Quadtree
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fun main() {
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suspend fun main() {
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application {
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configure {
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width = 800
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