Upgrade to OPENRNDR 0.4 snapshot
This commit is contained in:
@@ -12,11 +12,11 @@ def useSnapshot = false
|
||||
def delaunatorVersion = (useSnapshot) ? "0.4.0-SNAPSHOT" : "1.0.2"
|
||||
|
||||
dependencies {
|
||||
implementation project(":orx-noise")
|
||||
api project(":orx-noise")
|
||||
|
||||
implementation("com.github.ricardomatias:delaunator:$delaunatorVersion")
|
||||
|
||||
demoImplementation("org.openrndr:openrndr-core:$openrndrVersion")
|
||||
demoImplementation("org.openrndr:openrndr-application:$openrndrVersion")
|
||||
demoImplementation("org.openrndr:openrndr-extensions:$openrndrVersion")
|
||||
demoRuntimeOnly("org.openrndr:openrndr-gl3:$openrndrVersion")
|
||||
demoRuntimeOnly("org.openrndr:openrndr-gl3-natives-$openrndrOS:$openrndrVersion")
|
||||
|
||||
@@ -7,7 +7,7 @@ import org.openrndr.math.Vector2
|
||||
import org.openrndr.shape.Circle
|
||||
import org.openrndr.shape.Rectangle
|
||||
|
||||
fun main() {
|
||||
suspend fun main() {
|
||||
application {
|
||||
configure {
|
||||
width = 800
|
||||
|
||||
@@ -6,7 +6,7 @@ import org.openrndr.extra.triangulation.Delaunay
|
||||
import org.openrndr.math.Vector2
|
||||
import org.openrndr.shape.Rectangle
|
||||
|
||||
fun main() {
|
||||
suspend fun main() {
|
||||
application {
|
||||
configure {
|
||||
width = 800
|
||||
|
||||
@@ -7,7 +7,7 @@ import org.openrndr.math.Vector2
|
||||
import org.openrndr.shape.Circle
|
||||
import org.openrndr.shape.Rectangle
|
||||
|
||||
fun main() {
|
||||
suspend fun main() {
|
||||
application {
|
||||
configure {
|
||||
width = 800
|
||||
|
||||
Reference in New Issue
Block a user