Upgrade to OPENRNDR 0.4 snapshot
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@@ -7,7 +7,7 @@ import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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import org.openrndr.shape.Rectangle
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fun main() {
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suspend fun main() {
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application {
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configure {
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width = 800
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@@ -6,7 +6,7 @@ import org.openrndr.extra.triangulation.Delaunay
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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fun main() {
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suspend fun main() {
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application {
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configure {
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width = 800
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@@ -7,7 +7,7 @@ import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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import org.openrndr.shape.Rectangle
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fun main() {
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suspend fun main() {
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application {
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configure {
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width = 800
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