Add CMYKHalftone, LumaSobel, DropShadow and segmented waves

This commit is contained in:
Edwin Jakobs
2020-02-09 22:50:08 +01:00
parent 61507b525f
commit 95eecc150c
10 changed files with 369 additions and 4 deletions

View File

@@ -0,0 +1,71 @@
package org.openrndr.extra.fx.shadow
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.extra.fx.filterFragmentCode
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.extra.parameters.IntParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
private class Blend: Filter(Shader.createFromCode(filterVertexCode, filterFragmentCode("shadow/dropshadow-blend.frag"))) {
var shift: Vector2 by parameters
}
@Description("Drop shadow")
class DropShadow : Filter(Shader.createFromCode(filterVertexCode, filterFragmentCode("shadow/dropshadow-blur.frag"))) {
@IntParameter("blur window", 1, 25)
var window: Int by parameters
var spread: Double by parameters
@DoubleParameter("gain", 0.0, 4.0)
var gain: Double by parameters
var shift: Vector2 = Vector2.ZERO
@ColorParameter("color")
var color: ColorRGBa by parameters
private var intermediate: ColorBuffer? = null
private var intermediate2: ColorBuffer? = null
private var b = Blend()
init {
color = ColorRGBa.BLACK
window = 5
spread = 1.0
gain = 1.0
}
override fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>) {
intermediate?.let {
if (it.width != target[0].width || it.height != target[0].height) {
intermediate = null
}
}
intermediate2?.let {
if (it.width != target[0].width || it.height != target[0].height) {
intermediate2 = null
}
}
if (intermediate == null) {
intermediate = colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
}
if (intermediate2 == null) {
intermediate2 = colorBuffer(target[0].width, target[0].height, target[0].contentScale, target[0].format, target[0].type)
}
intermediate?.let {
parameters["blurDirection"] = Vector2(1.0, 0.0)
super.apply(source, arrayOf(it))
parameters["blurDirection"] = Vector2(0.0, 1.0)
super.apply(arrayOf(it), arrayOf(intermediate2!!))
b.shift = shift / Vector2(target[0].width * 1.0, target[0].height * 1.0)
b.apply(arrayOf(intermediate2!!, source[0]), target)
}
}
}