[orx-fft] Add spectrum visualization to DemoFFTShape01.kt
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@@ -9,6 +9,7 @@ import org.openrndr.extra.shapes.splines.catmullRom
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import org.openrndr.extra.shapes.splines.toContour
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import org.openrndr.math.smoothstep
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import org.openrndr.math.transforms.buildTransform
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import org.openrndr.shape.LineSegment
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import kotlin.math.*
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import kotlin.random.Random
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@@ -65,6 +66,18 @@ fun main() {
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// process x-component
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fft.forward(x)
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drawer.stroke = ColorRGBa.GRAY.shade(0.5)
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drawer.lineSegments((0 until fft.size / 2).map {
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LineSegment(
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it.toDouble() * 2.0 + 0.5,
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height * 0.5,
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it.toDouble() * 2.0 + 0.5,
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height * 0.5 - fft.magnitude(it) / 200.0,
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)
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})
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val xpower = fft.magnitudeSum()
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val lpc = mouse.position.x / width
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@@ -72,26 +85,57 @@ fun main() {
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for (i in 1..fftSize / 2) {
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val t = i.toDouble() / (fftSize / 2 - 1)
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val f = max(lp(t, lpc), hp(t, hpc))
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val f = if (hpc <= lpc) lp(t, lpc) * hp(t, hpc) else max(lp(t, lpc), hp(t, hpc))
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fft.scaleBand(i, f.toFloat())
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}
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val xfpower = fft.magnitudeSum().coerceAtLeast(1.0)
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fft.scaleAll((xpower / xfpower).toFloat())
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drawer.stroke = ColorRGBa.PINK.opacify(0.8)
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drawer.lineSegments((0 until fft.size / 2).map {
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LineSegment(
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it.toDouble() * 2.0 + 0.5,
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height * 0.5,
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it.toDouble() * 2.0 + 0.5,
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height * 0.5 - fft.magnitude(it) / 200.0
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)
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})
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fft.inverse(xFiltered)
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// process y-component
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fft.forward(y)
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val ypower = fft.magnitudeSum()
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drawer.stroke = ColorRGBa.GRAY.shade(0.5)
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drawer.lineSegments((0 until fft.size / 2).map {
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LineSegment(
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it.toDouble() * 2.0 + 0.5,
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height * 0.5,
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it.toDouble() * 2.0 + 0.5,
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height * 0.5 + fft.magnitude(it) / 200.0,
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)
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})
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for (i in 1..fftSize / 2) {
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val t = i.toDouble() / (fftSize / 2 - 1)
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val f = max(lp(t, lpc), hp(t, hpc))
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val f = if (hpc <= lpc) lp(t, lpc) * hp(t, hpc) else max(lp(t, lpc), hp(t, hpc))
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fft.scaleBand(i, f.toFloat())
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}
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val yfpower = fft.magnitudeSum().coerceAtLeast(1.0)
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fft.scaleAll((ypower / yfpower).toFloat())
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drawer.stroke = ColorRGBa.PINK.opacify(0.7)
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drawer.lineSegments((0 until fft.size / 2).map {
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LineSegment(
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it.toDouble() * 2.0 + 0.5,
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height * 0.5,
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it.toDouble() * 2.0 + 0.5,
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height * 0.5 + fft.magnitude(it) / 200.0,
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)
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})
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fft.inverse(yFiltered)
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val cr = vectorsFromFloatArrays(xFiltered, yFiltered).catmullRom(closed = true).toContour()
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@@ -102,6 +146,10 @@ fun main() {
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})
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drawer.fill = null
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drawer.stroke = ColorRGBa.WHITE
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drawer.lineSegment(mouse.position.x/width * 512, 0.0, mouse.position.x/width * 512, height*1.0)
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drawer.lineSegment(mouse.position.y/height * 512, 0.0, mouse.position.y/height * 512, height*1.0)
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drawer.contour(recenteredShape)
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}
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}
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