Add film grain and tonemap filters

This commit is contained in:
Edwin Jakobs
2019-12-07 18:12:36 +01:00
parent d192519e5c
commit a18830c8a7
4 changed files with 163 additions and 0 deletions

View File

@@ -0,0 +1,15 @@
package org.openrndr.extra.fx.tonemap
import org.openrndr.draw.Filter
import org.openrndr.draw.Shader
import org.openrndr.extra.fx.filterFragmentCode
/**
* Uncharted 2 tonemap filter
*/
class Uncharted2Tonemap : Filter(Shader.createFromCode(filterVertexCode, filterFragmentCode("tonemap/uncharted2-tonemap.frag"))) {
var exposureBias by parameters
init {
exposureBias = 2.0
}
}