Comment out println() calls for less log noise

This commit is contained in:
Abe Pazos
2025-07-15 21:25:15 +02:00
parent 20b462d332
commit a8bdf07af3
2 changed files with 2 additions and 2 deletions

View File

@@ -95,7 +95,7 @@ private fun SceneRenderer.processIrradiance(drawer: Drawer, scene: Scene, featur
buffer.putVector3((coef))
}
probeID++
println("$probeID / ${irradianceProbePositions.size}")
//println("$probeID / ${irradianceProbePositions.size}")
probe.dirty = false
}
}