background() deprecated, replace with clear() (#101)
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@@ -29,7 +29,7 @@ fun main() {
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eye = Vector3(1.0, 1.0, 1.0)
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}
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extend {
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drawer.background(ColorRGBa.PINK)
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drawer.clear(ColorRGBa.PINK)
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drawer.shadeStyle = shadeStyle {
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fragmentTransform = """
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x_fill = texture(p_texture, va_texCoord0.xy);
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