Make GUI instance properties and methods accessible (#345)
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@@ -16,8 +16,10 @@ class WindowedGUI(
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val windowAlwaysOntop: Boolean = false,
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val windowAlwaysOntop: Boolean = false,
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) : Extension {
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) : Extension {
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override var enabled: Boolean = true
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override var enabled: Boolean = true
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val gui: GUI = GUI(appearance, defaultStyles)
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private val addedObjects = mutableListOf<Pair<Any, String?>>()
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private val addedObjects = mutableListOf<Pair<Any, String?>>()
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fun <T : Any> add(objectWithParameters: T, label: String? = objectWithParameters.title()): T {
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fun <T : Any> add(objectWithParameters: T, label: String? = objectWithParameters.title()): T {
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addedObjects.add(Pair(objectWithParameters, label))
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addedObjects.add(Pair(objectWithParameters, label))
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return objectWithParameters
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return objectWithParameters
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@@ -58,9 +60,8 @@ class WindowedGUI(
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// launch because at this stage Driver.instance.contextID points to the context of the parent window
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// launch because at this stage Driver.instance.contextID points to the context of the parent window
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cw.program.launch {
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cw.program.launch {
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val gui = GUI(appearance, defaultStyles)
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for ((obj, label) in addedObjects) {
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for (o in addedObjects) {
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gui.add(obj, label)
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gui.add(o.first, o.second)
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}
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}
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cw.program.extend(gui)
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cw.program.extend(gui)
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program.produceAssets.listen {
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program.produceAssets.listen {
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