[openrndr-demos] Fix shaders to be compatible with OpenGL 4.1 on macOS

This commit is contained in:
edwin
2020-07-20 11:38:57 +02:00
parent ed48736985
commit b963b5cfd5
23 changed files with 23 additions and 29 deletions

View File

@@ -1,8 +1,8 @@
#version 430 core
#version 410 core
out vec4 o_color;
void main() {
o_color = v_addedProperty;
o_color = vec4(1.0, 0.0, 0.0, 1.0);
}