Add ApplicationPreload mechanism to collectScreenshots
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@@ -13,14 +13,6 @@ fun main() {
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program {
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var time = 0.0
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// -- this block is for automation purposes only
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if (System.getProperty("takeScreenshot") == "true") {
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extend(SingleScreenshot()) {
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this.delayFrames = 120
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this.outputFile = System.getProperty("screenshotPath")
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}
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}
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// ------------------------------------------------------------
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// By default OPENRNDR clears the canvas on each animation
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// frame. NoClear disables that behavior, letting you
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