[orx-shade-styles] convert to MPP
This commit is contained in:
103
orx-shade-styles/src/commonMain/kotlin/LinearGradient.kt
Normal file
103
orx-shade-styles/src/commonMain/kotlin/LinearGradient.kt
Normal file
@@ -0,0 +1,103 @@
|
||||
package org.openrndr.extra.shadestyles
|
||||
|
||||
import org.openrndr.color.*
|
||||
import org.openrndr.draw.ShadeStyle
|
||||
import org.openrndr.extra.parameters.ColorParameter
|
||||
import org.openrndr.extra.parameters.Description
|
||||
import org.openrndr.extra.parameters.DoubleParameter
|
||||
import org.openrndr.extra.shaderphrases.preprocess
|
||||
import org.openrndr.extras.color.phrases.ColorPhraseBook
|
||||
import org.openrndr.extras.color.spaces.ColorOKLABa
|
||||
import org.openrndr.math.CastableToVector4
|
||||
import org.openrndr.math.Vector2
|
||||
import kotlin.reflect.KClass
|
||||
|
||||
@Description("Linear gradient")
|
||||
open class LinearGradientBase<C>(
|
||||
color0: C,
|
||||
color1: C,
|
||||
offset: Vector2 = Vector2.ZERO,
|
||||
rotation: Double = 0.0,
|
||||
exponent: Double = 1.0
|
||||
) : ShadeStyle()
|
||||
where C : ConvertibleToColorRGBa, C : AlgebraicColor<C>, C: CastableToVector4 {
|
||||
|
||||
@ColorParameter("start color", order = 0)
|
||||
var color0: C by Parameter()
|
||||
|
||||
@ColorParameter("end color", order = 1)
|
||||
var color1: C by Parameter()
|
||||
var offset: Vector2 by Parameter()
|
||||
|
||||
@DoubleParameter("rotation", -180.0, 180.0, order = 2)
|
||||
var rotation: Double by Parameter()
|
||||
|
||||
@DoubleParameter("exponent", 0.01, 10.0, order = 3)
|
||||
var exponent: Double by Parameter()
|
||||
|
||||
init {
|
||||
ColorPhraseBook.register()
|
||||
this.color0 = color0
|
||||
this.color1 = color1
|
||||
this.offset = offset
|
||||
this.rotation = rotation
|
||||
this.exponent = exponent
|
||||
|
||||
fragmentPreamble = """
|
||||
|#pragma import color.oklab_to_linear_rgb
|
||||
|#pragma import color.linear_rgb_to_srgb""".trimMargin().preprocess()
|
||||
fragmentTransform = """
|
||||
vec2 coord = (c_boundsPosition.xy - 0.5 + p_offset);
|
||||
|
||||
float cr = cos(radians(p_rotation));
|
||||
float sr = sin(radians(p_rotation));
|
||||
mat2 rm = mat2(cr, -sr, sr, cr);
|
||||
vec2 rc = rm * coord;
|
||||
float f = clamp(rc.y + 0.5, 0.0, 1.0);
|
||||
|
||||
vec4 color0 = p_color0;
|
||||
vec4 color1 = p_color1;
|
||||
|
||||
vec4 gradient = mix(color0, color1, pow(f, p_exponent));
|
||||
${generateColorTransform(color0::class)}
|
||||
x_fill *= gradient;
|
||||
"""
|
||||
}
|
||||
}
|
||||
|
||||
class LinearGradient(
|
||||
color0: ColorRGBa,
|
||||
color1: ColorRGBa,
|
||||
offset: Vector2 = Vector2.ZERO,
|
||||
rotation: Double = 0.0,
|
||||
exponent: Double = 1.0
|
||||
): LinearGradientBase<ColorRGBa>(color0, color1, offset, rotation, exponent)
|
||||
|
||||
class LinearGradientOKLab(
|
||||
color0: ColorOKLABa,
|
||||
color1: ColorOKLABa,
|
||||
offset: Vector2 = Vector2.ZERO,
|
||||
rotation: Double = 0.0,
|
||||
exponent: Double = 1.0
|
||||
): LinearGradientBase<ColorOKLABa>(color0, color1, offset, rotation, exponent)
|
||||
|
||||
|
||||
fun linearGradient(
|
||||
color0: ColorRGBa,
|
||||
color1: ColorRGBa,
|
||||
offset: Vector2 = Vector2.ZERO,
|
||||
rotation: Double = 0.0,
|
||||
exponent: Double = 1.0
|
||||
): LinearGradient {
|
||||
return LinearGradient(color0, color1, offset, rotation, exponent)
|
||||
}
|
||||
|
||||
fun linearGradient(
|
||||
color0: ColorOKLABa,
|
||||
color1: ColorOKLABa,
|
||||
offset: Vector2 = Vector2.ZERO,
|
||||
rotation: Double = 0.0,
|
||||
exponent: Double = 1.0
|
||||
): LinearGradientOKLab {
|
||||
return LinearGradientOKLab(color0, color1, offset, rotation, exponent)
|
||||
}
|
||||
Reference in New Issue
Block a user