add demos to README.md
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@@ -238,7 +238,7 @@ val v8 = billow(seed, x, y, z, ::perlinLinear, octaves, lacunarity, gain)
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### DemoTriangleNoise01
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Demonstrate the generation of uniformly distributed points inside a list of triangles
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@see <img src="https://raw.githubusercontent.com/openrndr/orx/media/orx-noise/images/DemoTriangleNoise01Kt.png">
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