Remove unused imports (#344)
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@@ -2,7 +2,6 @@ import org.openrndr.animatable.Animatable
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import org.openrndr.animatable.easing.Easing
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import org.openrndr.application
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import org.openrndr.math.Vector2
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import org.openrndr.shape.contour
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fun main() = application {
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program {
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@@ -1,7 +1,6 @@
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import org.openrndr.application
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import org.openrndr.draw.*
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import org.openrndr.extra.camera.Orbital
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import org.openrndr.extra.meshgenerators.boxMesh
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import org.openrndr.draw.createEquivalent
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import org.openrndr.draw.loadImage
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fun main() = application {
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program {
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@@ -1,6 +1,5 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.LineJoin
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import org.openrndr.math.Vector2
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import org.openrndr.shape.ShapeContour
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import org.openrndr.shape.intersections
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@@ -5,7 +5,6 @@ import org.openrndr.draw.Shader
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import org.openrndr.extra.camera.Orbital
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import org.openrndr.extra.meshgenerators.boxMesh
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import org.openrndr.resourceText
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import org.openrndr.resourceUrl
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fun main() {
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application {
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@@ -1,9 +1,9 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extra.meshgenerators.planeMesh
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import org.openrndr.internal.Driver
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import org.openrndr.math.Vector3
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import org.openrndr.draw.ImageAccess
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.imageBinding
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import org.openrndr.draw.shadeStyle
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fun main() = application {
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@@ -1,9 +1,9 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.shadeStyle
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import org.openrndr.extensions.Screenshots
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import org.openrndr.math.Polar
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import org.openrndr.shape.contour
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fun main() = application {
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program {
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val style = shadeStyle {
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@@ -1,9 +1,11 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.draw.DrawPrimitive
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import org.openrndr.draw.Shader
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import org.openrndr.draw.vertexBuffer
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import org.openrndr.draw.vertexFormat
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import org.openrndr.math.Vector3
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import org.openrndr.resourceText
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import org.openrndr.resourceUrl
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fun main() {
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application {
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@@ -5,7 +5,6 @@ import org.openrndr.draw.Shader
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import org.openrndr.draw.vertexBuffer
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import org.openrndr.draw.vertexFormat
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import org.openrndr.resourceText
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Ellipse
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fun main() {
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@@ -5,7 +5,6 @@ import org.openrndr.draw.Shader
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import org.openrndr.draw.vertexBuffer
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import org.openrndr.draw.vertexFormat
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import org.openrndr.resourceText
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import org.openrndr.resourceUrl
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import org.openrndr.shape.Ellipse
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fun main() {
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@@ -1,7 +1,9 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.*
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import org.openrndr.extensions.Screenshots
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import org.openrndr.draw.VolumeTexture
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import org.openrndr.draw.colorBuffer
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import org.openrndr.draw.isolatedWithTarget
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import org.openrndr.draw.renderTarget
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fun main() = application {
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program {
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@@ -4,8 +4,6 @@
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.noise.Random
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Rectangle
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fun main() = application {
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