Remove unused imports (#344)

This commit is contained in:
Abe Pazos
2024-06-24 10:02:34 +02:00
committed by GitHub
parent b7ee7dcf79
commit c5fb56626c
150 changed files with 127 additions and 304 deletions

View File

@@ -3,14 +3,12 @@
package org.openrndr.extra.jumpfill.draw
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorBuffer
import org.openrndr.draw.Filter
import org.openrndr.draw.filterShaderFromCode
import org.openrndr.extra.jumpflood.jf_sdf_stroke_fill
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.shape.Rectangle
@Description("SDF stroke and fill")
class SDFStrokeFill : Filter(filterShaderFromCode(jf_sdf_stroke_fill, "sdf-stroke-fill")) {

View File

@@ -10,7 +10,6 @@ import org.openrndr.extra.jumpflood.jf_inner_bevel
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
private class InnerBevelFilter : Filter(filterShaderFromCode(jf_inner_bevel, "inner-bevel")) {

View File

@@ -12,7 +12,6 @@ import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
private class InnerGlowFilter : Filter(filterShaderFromCode(jf_inner_glow, "inner-glow")) {

View File

@@ -8,7 +8,6 @@ import org.openrndr.extra.jumpflood.jf_inpaint
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
private class InpaintFilter : Filter(filterShaderFromCode(jf_inpaint, "inpaint")) {

View File

@@ -12,7 +12,6 @@ import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
private class OuterGlowFilter : Filter(filterShaderFromCode(jf_outer_glow, "outer-glow")) {

View File

@@ -4,14 +4,15 @@ package org.openrndr.extra.jumpfill.fx
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.extra.jumpfill.*
import org.openrndr.extra.jumpfill.ContourPoints
import org.openrndr.extra.jumpfill.JumpFlooder
import org.openrndr.extra.jumpfill.PixelDistance
import org.openrndr.extra.jumpfill.Threshold
import org.openrndr.extra.jumpflood.jf_skeleton
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
private class SkeletonFilter : Filter(filterShaderFromCode(jf_skeleton, "skeleton")) {

View File

@@ -4,14 +4,15 @@ package org.openrndr.extra.jumpfill.fx
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.extra.jumpfill.*
import org.openrndr.extra.jumpfill.ContourPoints
import org.openrndr.extra.jumpfill.JumpFlooder
import org.openrndr.extra.jumpfill.PixelDirection
import org.openrndr.extra.jumpfill.Threshold
import org.openrndr.extra.jumpflood.jf_straight_skeleton
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.math.Vector2
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
import kotlin.math.sqrt

View File

@@ -9,7 +9,6 @@ import org.openrndr.draw.filterShaderFromCode
import org.openrndr.extra.jumpflood.*
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
class SDFSmoothUnion : Filter(filterShaderFromCode(jf_sdf_smooth_union, "sdf-smooth-union")) {

View File

@@ -1,6 +1,5 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.compositor.compose
import org.openrndr.extra.compositor.draw
import org.openrndr.extra.compositor.layer

View File

@@ -2,10 +2,8 @@ import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.ColorType
import org.openrndr.draw.createEquivalent
import org.openrndr.draw.isolatedWithTarget
import org.openrndr.draw.renderTarget
import org.openrndr.extensions.SingleScreenshot
import org.openrndr.extra.jumpfill.fx.Skeleton
import org.openrndr.extra.noise.simplex

View File

@@ -1,8 +1,8 @@
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.*
import org.openrndr.extra.fx.blend.Passthrough
import org.openrndr.extra.jumpfill.*
import org.openrndr.extra.jumpfill.ClusteredField
import org.openrndr.extra.jumpfill.DecodeMode
import org.openrndr.extra.noise.scatter
import org.openrndr.extra.noise.uniformRing
import org.openrndr.math.Vector2

View File

@@ -5,7 +5,6 @@ import org.openrndr.extra.jumpflood.jf_shape_sdf
import org.openrndr.extra.parameters.BooleanParameter
import org.openrndr.math.Matrix44
import org.openrndr.math.Vector4
import org.openrndr.resourceUrl
import org.openrndr.shape.Rectangle
import org.openrndr.shape.Shape
import org.openrndr.shape.ShapeContour