Remove unused imports (#344)
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@@ -44,6 +44,7 @@ kotlin {
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implementation(project(":orx-shapes"))
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implementation(project(":orx-noise"))
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implementation(project(":orx-mesh-generators"))
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implementation(project(":orx-fx"))
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}
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}
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}
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@@ -1,7 +1,6 @@
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package org.openrndr.extra.shapes.operators
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import org.openrndr.math.Vector2
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import org.openrndr.math.mod_
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import org.openrndr.shape.*
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import kotlin.math.abs
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import kotlin.math.sign
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@@ -4,7 +4,6 @@ import org.openrndr.math.Vector2
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import org.openrndr.math.Vector3
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import org.openrndr.math.mod
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import org.openrndr.shape.*
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import kotlin.jvm.JvmOverloads
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import kotlin.math.abs
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import kotlin.math.pow
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@@ -1,8 +1,6 @@
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package org.openrndr.extra.shapes.utilities
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import org.openrndr.shape.Path3D
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import org.openrndr.shape.ShapeContour
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import org.openrndr.shape.contour
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import org.openrndr.shape.path3D
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/**
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@@ -4,7 +4,6 @@ import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.shapes.adjust.adjustContour
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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import kotlin.math.cos
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import kotlin.math.sin
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@@ -3,10 +3,8 @@ package adjust
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import org.openrndr.application
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import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.shapes.adjust.adjustContour
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import org.openrndr.math.Vector2
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import org.openrndr.shape.Circle
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import kotlin.math.cos
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import kotlin.math.sin
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fun main() {
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application {
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@@ -5,7 +5,6 @@ import org.openrndr.color.ColorRGBa
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import org.openrndr.extra.shapes.adjust.adjustContour
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import org.openrndr.math.Vector2
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import org.openrndr.shape.contour
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import kotlin.math.cos
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fun main() {
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application {
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@@ -8,7 +8,6 @@ import org.openrndr.extra.shapes.bezierpatches.bezierPatch
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import org.openrndr.extra.shapes.primitives.grid
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import org.openrndr.math.Vector2
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import org.openrndr.math.Vector3
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import org.openrndr.math.min
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import org.openrndr.math.transforms.buildTransform
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import org.openrndr.shape.Circle
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import org.openrndr.shape.Rectangle
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@@ -5,8 +5,6 @@ import org.openrndr.color.ColorRGBa
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import org.openrndr.draw.font.loadFace
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import org.openrndr.extra.shapes.bounds.bounds
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import org.openrndr.extra.shapes.text.shapesFromText
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import org.openrndr.math.Vector2
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import java.io.File
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fun main() {
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application {
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