Remove unwanted files

This commit is contained in:
Edwin Jakobs
2019-02-04 23:18:20 +01:00
parent ba46c44452
commit c7eafa3413
11 changed files with 5 additions and 425 deletions

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@@ -7,7 +7,7 @@ A growing library of assorted data structures, algorithms and utilities.
- [`orx-camera`](orx-camera/README.md), 3d camera and controls - [`orx-camera`](orx-camera/README.md), 3d camera and controls
- [`orx-compositor`](orx-compositor/README.md), a simple toolkit to make composite (layered) images - [`orx-compositor`](orx-compositor/README.md), a simple toolkit to make composite (layered) images
- [`orx-filter-extension`](orx-filter-extension/README.md), Program extension method that provides Filter based `extend()` - [`orx-filter-extension`](orx-filter-extension/README.md), Program extension method that provides Filter based `extend()`
- [`orx-integral-image`](orx-integral-image/README.md), a CPU-based implementation for integral images (summed area tables) - [`orx-integral-image`](orx-integral-image/README.md), CPU-based and GPU-based implementation for integral images (summed area tables)
- `orx-jumpflood`, a filter/shader based implementation of the jump flood algorithm for finding fast approximate (directional) distance fields - `orx-jumpflood`, a filter/shader based implementation of the jump flood algorithm for finding fast approximate (directional) distance fields
- `orx-kdtree`, a kd-tree implementation for fast nearest point searches - `orx-kdtree`, a kd-tree implementation for fast nearest point searches
- [`orx-mesh-generators`](orx-mesh-generators/README.md), triangular mesh generators - [`orx-mesh-generators`](orx-mesh-generators/README.md), triangular mesh generators
@@ -16,7 +16,7 @@ A growing library of assorted data structures, algorithms and utilities.
- [`orx-obj-loader`](orx-obj-loader/README.md), simple Wavefront .obj mesh loader - [`orx-obj-loader`](orx-obj-loader/README.md), simple Wavefront .obj mesh loader
## Usage ## Usage
ORX 0.0.19 is built against OPENRNDR 0.3.32, make sure you use this version in your project. Because OPENRNDR's API is pre 1.0 it tends to change from time to time. ORX 0.0.20 is built against OPENRNDR 0.3.32, make sure you use this version in your project. Because OPENRNDR's API is pre 1.0 it tends to change from time to time.
The easiest way to add ORX to your project is through the use of Jitpack. [Jitpack](http://jitpack.io) is a service that pulls Gradle based libraries from Github, builds them and serves the jar files. The easiest way to add ORX to your project is through the use of Jitpack. [Jitpack](http://jitpack.io) is a service that pulls Gradle based libraries from Github, builds them and serves the jar files.
@@ -30,13 +30,13 @@ repositories {
You can then add any of the ORX artifacts to your `dependencies {}`: You can then add any of the ORX artifacts to your `dependencies {}`:
``` ```
dependencies { dependencies {
compile 'com.github.openrndr.orx:<orx-artifact>:v0.0.19' compile 'com.github.openrndr.orx:<orx-artifact>:v0.0.20'
} }
``` ```
For example if you want to use the `orx-no-clear` artifact one would use: For example if you want to use the `orx-no-clear` artifact one would use:
``` ```
dependencies { dependencies {
compile 'com.github.openrndr.orx:orx-no-clear:v0.0.19' compile 'com.github.openrndr.orx:orx-no-clear:v0.0.20'
} }
``` ```

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@@ -1,24 +0,0 @@
#version 330 core
uniform sampler2D tex0;
in vec2 v_texCoord0;
out vec4 o_color;
void main() {
vec2 step = 1.0 / textureSize(tex0, 0);
float ref = step(0.5 , texture(tex0, v_texCoord0).r);
vec4 outc = vec4(-1.0, -1.0, 0.0, 1.0);
float contour = 0.0;
for (y = -1; y <= 1; ++y) {
for (x = -1; x <= 1; ++x) {
float smp = step(0.5, texture(tex0, v_texCoord0 + vec2(x,y) * step).r);
if (smp != ref) {
contour = 1.0;
}
}
}
o_color = vec4(contour, contour, contour, 1.0);
}

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@@ -13,7 +13,7 @@ repositories {
} }
ext { ext {
openrndrVersion = "0.3.32-rc1" openrndrVersion = "0.3.32-rc4"
} }
subprojects { subprojects {

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@@ -1,31 +0,0 @@
plugins {
id 'org.jetbrains.kotlin.jvm' version '1.2.71'
}
group 'org.openrndr.extra'
version '0.0.1'
repositories {
mavenCentral()
maven {
url "https://dl.bintray.com/openrndr/openrndr"
}
}
ext.openrndrVersion = "0.3.26"
ext.orxVersion = "0.0.5"
dependencies {
compile "org.openrndr.extra:orx:0.0.1"
compile "org.openrndr.extra:orx-jumpflood:$orxVersion"
compile "org.jetbrains.kotlin:kotlin-stdlib-jdk8"
compile "org.openrndr:openrndr-core:$openrndrVersion"
runtime "org.openrndr:openrndr-gl3:$openrndrVersion"
runtime "org.openrndr:openrndr-gl3-natives-windows:$openrndrVersion"
}
compileKotlin {
kotlinOptions.jvmTarget = "1.8"
}
compileTestKotlin {
kotlinOptions.jvmTarget = "1.8"
}

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@@ -1,6 +0,0 @@
#Fri Oct 05 14:22:23 CEST 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-all.zip

172
orx-examples/gradlew vendored
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@@ -1,172 +0,0 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

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@@ -1,84 +0,0 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@@ -1,2 +0,0 @@
rootProject.name = 'orx-examples'

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@@ -1,56 +0,0 @@
import org.openrndr.Program
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.configuration
import org.openrndr.draw.ColorType
import org.openrndr.draw.colorBuffer
import org.openrndr.extra.jumpfill.EncodePoints
import org.openrndr.extra.jumpfill.JumpFlood
class JumpFill001 : Program() {
var drawFunc = {}
override fun setup() {
val encodePoints = EncodePoints()
val jumpFill = JumpFlood()
val input = colorBuffer(512, 1024)
val coordinates =
listOf(colorBuffer(input.width, input.height, type = ColorType.FLOAT32),
colorBuffer(input.width, input.height, type = ColorType.FLOAT32))
for (i in 0 until 100) {
input.shadow[(Math.random() * input.width).toInt(), (Math.random() * input.height).toInt()] =
ColorRGBa.WHITE
}
input.shadow.upload()
drawFunc = {
encodePoints.apply(input, coordinates[0])
drawer.image(coordinates[0])
jumpFill.maxSteps = 10
for (i in 0 until 10) {
jumpFill.step = i
jumpFill.apply(coordinates[i % 2], coordinates[(i + 1) % 2])
}
drawer.image(coordinates[0])
}
}
override fun draw() {
drawFunc()
}
}
fun main(args: Array<String>) {
application(JumpFill001(), configuration {
width = 1024
height = 1024
})
}

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@@ -1,45 +0,0 @@
import org.openrndr.Program
import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.configuration
import org.openrndr.draw.colorBuffer
import org.openrndr.extra.jumpfill.contourPoints
import org.openrndr.extra.jumpfill.jumpFlood
import org.openrndr.extra.jumpfill.threshold
class JumpFill002 : Program() {
var drawFunc = {}
override fun setup() {
val input = colorBuffer(512, 1024)
for (i in 0 until 3) {
input.shadow[(Math.random() * input.width).toInt(), (Math.random() * input.height).toInt()] =
ColorRGBa.WHITE
}
input.shadow.upload()
val result = jumpFlood(drawer, input)
// threshold.apply(result, result)
// contourPoints.apply(result, result)
drawFunc = {
drawer.image(result)
}
}
override fun draw() {
drawFunc()
}
}
fun main(args: Array<String>) {
application(JumpFill002(), configuration {
width = 1024
height = 1024
})
}